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Config - 115 Shaman with CoV spells (High AA/Items May Need to Be Changed to Suit Your Gear)

Marnan

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Aug 8, 2015
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Marnan submitted a new resource:

115 Shaman with CoV spells (High AA/Items May Need to Be Changed to Suit Your Gear) - Heals, DPSs, and Does Shaman Stuff -- May Need to Adjust Heal Points to Suit Your Tank/Group's Needs

INI:
[General]
KissAssistVer=11.005
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=13
Buffs1=Cannibalization|mana|75|50
Buffs2=Ice Bound Ulthork|Dual|Familiar: Ice Bound Ulthork
Buffs3=Pact of the Wolf|Aura
Buffs4=Attentive Spirit|Me
Buffs5=Spirit Guardian|MA
Buffs6=Talisman of the Ry'Gorr|Dual|Kromrif Focusing|MA
Buffs7=Lupine Spirit|Dual|Spirit of Tala'Tak|MA
Buffs8=Preincarnation|Me
Buffs9=Visionary's Unity|Dual|Pack of The Black Fang|Me
Buffs10=Velium Enhanced Charm of...

Read more about this resource...
 
@Marnan I approved this but there are a few things you might want to look at.

if you're doing your dps all at |99, you're probably going to want to use dpspon=2

you also have 18 heal entries but healsize of 15
 
@Marnan I approved this but there are a few things you might want to look at.

if you're doing your dps all at |99, you're probably going to want to use dpspon=2

you also have 18 heal entries but healsize of 15

Thanks. Let me change those.
 
Marnan updated 115 Shaman with CoV spells (High AA/Items May Need to Be Changed to Suit Your Gear) with a new update entry:

Updated to Incorporate Changes Suggested by Sic

INI:
[General]
KissAssistVer=11.005
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=13
Buffs1=Cannibalization|mana|75|50
Buffs2=Ice Bound Ulthork|Dual|Familiar: Ice Bound Ulthork
Buffs3=Pact of the Wolf|Aura
Buffs4=Attentive Spirit|Me
Buffs5=Spirit Guardian|MA
Buffs6=Talisman of the Ry'Gorr|Dual|Kromrif Focusing|MA
Buffs7=Lupine Spirit|Dual|Spirit of Tala'Tak|MA
Buffs8=Preincarnation|Me
Buffs9=Visionary's Unity|Dual|Pack of The Black Fang|Me
Buffs10=Velium Enhanced Charm of...

Read the rest of this update entry...
 
also
Cond14=${Target.Level}>=${Me.Level}+4

you need to use math.calc on that me.level+4

Sic,

Thanks. I've never used math.calc before, but I'm not a coder. When I do echo,

${Target.Level}>=${Me.Level}+4

I get (for example) 118>=115+4

When I use,

${Target.Level}>=${Math.Calc[${Me.Level}+4].Int}

I get 118>=119

Experimenting, both work to fire the conditions if the mob is 119 or over. I've gone and tested it. I'll change them though if that's the best practice. I tend to just stop tinkering once I get something working. I'll also modify the condition for spirit call, no need to save that for big burns.
 
Sic,

Thanks. I've never used math.calc before, but I'm not a coder. When I do echo,

${Target.Level}>=${Me.Level}+4

I get (for example) 118>=115+4

When I use,

${Target.Level}>=${Math.Calc[${Me.Level}+4].Int}

I get 118>=119

Experimenting, both work to fire the conditions if the mob is 119 or over. I've gone and tested it. I'll change them though if that's the best practice. I tend to just stop tinkering once I get something working. I'll also modify the condition for spirit call, no need to save that for big burns.
in this instance the + number works, but there are a few conditions out there people copy/paste or copy/edit that end up not working because you need to use the actual math calc. in this instance, it works (and i actually didn't know it would).

Totally up to you if you did want to change it.

coincidentally I can't find an "order of operations" in the mq2 wiki

@kaen01 might have a stronger insight
 
Config - 115 Shaman with CoV spells (High AA/Items May Need to Be Changed to Suit Your Gear)

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