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Jan 20, 2024:
- Fix Mercenary.State reporting unknown when mercenary is active (#811)
- Fix Heading.Name/Heading.ShortName potentially going out of bounds (#813)
- Change Me.BoundLocation.Heading to return heading type instead of a 512 unit float
Jan 19, 2024:
- Fix mq.pickle not properly escaping backslashes and not properly serializing numbers. (#815, #771).
Jan 18, 2024:
- Fix issue where textures would not draw if they had not already been preloaded.
- Fix FPS plot in benchmark window to use its own axis.
Jan 17, 2024:
- live: Updated for latest patch
- live: DirectX 11 is now on the live client, some visual features may be
missing or not working correctly.
Jan 15, 2024:
- Update CrashDetected popup with reminder that text can be copied and also add PID (#765).
- Update faction names by using dbstr_us.txt (#806)
- Fix Me.Origin (#807)
- Fix several window properties that had been swapped (Click Through, Show Border, Escapable)
Jan 14, 2024:
- test: Updated for latest patch
Jan 11, 2024:
- Prospective fix for map crash (#798)
- PackageMan now accepts the debug parameter (see docs)
- luarocks cache has been moved to the modules folder
Jan 8, 2024:
- Fix clipping of ImGuiConsole, add opacity. (#805)
- Fix Window.SetText correctly sending change event.