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Very Vanilla MQ (Test Server)

Very Vanilla MQ (Test Server) 2442

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December 14, 2022:
- test: updated for patch

December 8, 2022:
- live: updated for patch
Posted by: Redbot
December 6, 2022:
- live: Update for expansion patch
- live: Fixed Switch ids and names
- Added currency for NoS
- Added ${TradeskillDepot}, see the docs for full description of the members:
https://docs.macroquest.org/reference/top-level-objects/tlo-tradeskilldepot/
- lua: Running "/lua run scriptname" will now prefer lua/scriptname/init.lua over
lua/scriptname.lua. this is to make it easier to transition to the new directory layout.
Posted by: Redbot
November 29, 2022:

  • emu: Fix PctExp and PctAAExp calculations
  • tlo: Added BazaarItem.FullName
  • lua: Fixed bug where /lua pause would not pause imgui thread
  • lua: added :on and :off arguments to /lua pause
November 28, 2022:

  • Huge update to settings window for MQ2Map plugin settings - /mqsettings plugin/map (#657)
  • lua: Many more improvements to imgui bindings for lua.
  • lua: Consolidated imgui demo scripts into examples/imgui_demo
  • lua: Scripts can now be started by specifying a folder name if the folder contains init.lua.
  • lua: Scripts can now require files relative to the directory that the script runs in.
Posted by: Redbot
November 24, 2022:
Posted by: Redbot
November 24, 2022:
- test: fix keybinds
Posted by: Redbot
November 23, 2022:
- test: updated for test patch
- Message box will now appear when overlay is stopped due to an error.
- lua: Many improvements to imgui bindings for lua. Notably, ImDrawList support has been
added. Some of these features are evolving, check out examples/imgui_demo.lua for example lua code.
- lua: Added support for converting macro array types to lua tables (#641).
- lua: event and bind add/remove will now return true/false based on if the action was successful.
These actions may fail if the event already exists with the specified name, for example.
Posted by: Redbot
November 16, 2022:
- live: Updated for latest patch
- Updated MQ2TargetInfoPHs.txt (#661)
- Updated Fish.mac (#605)
- Added refcounting to item and itemspell datatypes. This should fix a crash where a lua script
consumes the last charge of an item causing it to disappear.
- plugins: Deprecated old item spell enum values. See deprecation warnings for replacements.
- lua: Added imgui bindings for TableGetColumnFlags (#658)

November 9, 2022:
- test: Updated for patch
Posted by: Redbot
November 9, 2022:
- test: Updated for patch
Posted by: Redbot
November 3, 2022:
- test: Updated for patch

October 31, 2022:
- Added upper bounds check on ReagentID, NoExpendReagentID, and ReagentCount. The max number
of reagents for a spell is 4. ReagentCount[n] explains how many ReagentID[n] you need.
For NoExpendReagentID is always just need 1 of the item.

October 26, 2022:
- live: Updated for live patch
Posted by: Redbot
October 16, 2022:
- test: Updated for patch

October 14, 2022:
- Add MaxFPS and MaxBGFPS to EverQuest TLO. Reports the settings found on the options window.
- Improved Macro TLO functionality to be able to retrieve some values while a macro isn't running.
- Fixed achievement categories not being found properly.

October 10, 2022:
- emu: Improved ability to capture crash reports.
- emu: Fixed CharSelect data (#627).

October 9, 2022:
- emu: Fixed issue causing custom UIs to create instability and other problems (#639).

October 6, 2022:
- Remove Spell.SPA - this wasn't actually a SPA and was some other meaningless value.
- Add Spell.CategoryID and Spell.SubcategoryID - the integer values of Category and Subcategory
Posted by: Redbot
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