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Very Vanilla MQ (Live Servers)

Vanilla Very Vanilla MQ (Live Servers) 3303

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rollin back to previous build
Posted by: Sic
January 30, 2023:
- lua: calling mq.delay from an imgui thread will now throw an error (#692).
- added missing RecommendedLevel to item (#691).

January 28, 2023:
- Frame limiter is now called Frame Limiter in the settings panel (previously FPS Limiter)
- MQ Console: Fixed last \ax so that it uses the previous default color instead of white
- Missing plugins will now report when the file is not found rather than the LoadLibrary error
Posted by: Redbot
January 23, 2023:
- Add /executelink command that will simulate a click from raw link text.
- spell datatype: Add Link member to generate clickable link text.
- spell datatype: Add Inspect method to open the spell display window.
- spell datatype: Added /vardata and /varset support for spell variables. Assigning
a string or number will reassign the spell variable by spell name or id.
- achievement datatype: Add Inspect method to open achievement display window.
- emu: Fix crash when declaring a spell var (#688).
Posted by: Redbot
see above
Posted by: Redbot
January 19, 2023:
- live: Fix for broken world container
Posted by: Redbot
January 18, 2023:
- live: Updated for live patch

January 17, 2023:
- Add Item.Inspect method to open item display window on a particular item.
Posted by: Redbot
January 8, 2023:
- fix /removeaug (#669).
- imgui: Fix nested BeginDisabled calls (#672).
Posted by: Redbot
January 6, 2023:
- lua: Added mq/Icons.lua for Icon usage in imgui
- tlo: Added Spell.Dispellable which returns true if a spell can be dispelled (#655)
Posted by: Redbot
December 8, 2022:
- live: updated for patch
Posted by: Redbot
December 6, 2022:
- live: Update for expansion patch
- live: Fixed Switch ids and names
- Added currency for NoS
- Added ${TradeskillDepot}, see the docs for full description of the members:
https://docs.macroquest.org/reference/top-level-objects/tlo-tradeskilldepot/
- lua: Running "/lua run scriptname" will now prefer lua/scriptname/init.lua over
lua/scriptname.lua. this is to make it easier to transition to the new directory layout.
Posted by: Redbot
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