Fixed a weird typo... no idea how that got in there.
fixed minor typo
>> 1.4 Fixes to Spawn calls to ensure only NPCs are called.
Again, arrays not always working, so I switched it all to straight hard variables.
Added more error checks
Reorganized the output and highlighted the "results"
Version 1.2 that fixes some errors in timing and decision logic. More debug text in case of mistakes.