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Trade / Skill Tradeskill Construction Set NeXt 4.16b

1/4/2023 - Happy New Year

3.4b - ChangeLog

Added: Will restore MQ2Trophy plugin if it was turned on prior to starting TCG upon hitting the exit button.

Added: NOS Item Lookup for figuring out what to do with said item you looted or made...

1672896963708.png
12/21/2022

3.391b - ChangeLog

Added: NIL checking to active cost, if it is NIL it will not try to activate.
12/21/2022

3.39b - ChangeLog

Added: Auto-Tribute for Tradeskill Trophies in your house. If there is a cost (as in there is a non-TS trophy, it will not activate)
Changed: Omitting 'Raw Gem Of' Jewelry recipes, they are used in coldain prayer shawl 2.0 and require you to be in a specific zone.
12/19/2022

3.38b - ChangeLog

Added: 1 second delay from one item to the next when grabbing from Depot.
Added: Will wait until inventory changes for depot item to continue.
Note: May cause an issue if you are super laggy...
If the inventory never changes, it means the item wasn't withdrawn...
12/18/2022

3.37b - ChangeLog

Fixed: Error when generating mass list for 2 pottery recipes that had "," in the name.
vanazir, swiftcleave


Added: ammo slots items to item table.
164194 Eye-Spotted Shik'Nar Saddle
164195 Fungal Underbulk
Note
: these could be used to swap in and out trophies.
12/17/2022

3.36b - ChangeLog

Added: Great Tiger Spirit Familiar to Item table, it is an ammo slot item. This is used for swapping items in and out for trophies.
Added: Mass batch and artisan vendor depot.
Note: Now vendor items will be added to be grabbed from depot to be shopped before going to the vendor for Artisan/Batch mass list generation.
12/16/2022

3.35b - ChangeLog

Changed: Batch add window to 800 x 800.

Added: When doing standard crafting, it will calculate what vendor items to grab from depot before visiting the vendor.
12/14/2022

3.34b - ChangeLog

General:

Fixed: Was not accounting for recipes with Tradeskill Depot with quests and standard crafting.
Fixed: Not showing missing items if a single item was in depot but we needed more, changed quest behavior to go all or nothing for depot items
Fixed: Checking the depot if we already got it from the bank when doing requests.

Fixed: Math. Grabbing way too much from the depot.
Fixed: Math. Dividing 7 by 2 would yield 3.5, it will now ceiling to 4 for depot
Fixed: Not returning items to bank when doing quests and we were not able to make anything, but took items from the bank in preparation.

Recpe Fixes:

Fixed: Large Block to Block to Small Block of Magic Clay conversion
Fixed: Quest item ID for Druzzil's Composite Treant Laminated Compound Bow

Quests Module:

Fixed: Script not 'pausing' when running quests (behavior changed)
Fixed: Was crashing when trying to use Tradeskill Depot in quests, skill was Skill in the reference in quest runs (trophy, merchant, artisan) now using TradeskillDepot.
Fixed: Endless loop in quest when we already made the item but didn't have it in inventory and it needed things from the bank/depot.

Known Issue: Will not generate a new list if you made the item, but then drank, ate , lost, tossed in river, or destroyed it for quests..
12/11/2022

3.33b - ChangeLog

Added: NOS banking for depot/bank shopping.
Note: if you are in Shar Vahl Divided and click on bank or depot shopping it should go to the bank there and get stuff.

Added: Mass Depot Shopping for Batch/Artisan.

If it has anything in inventory or bank it will subtract those from the final count for the item.

1670803658764.png


Modified: Behavior of initialization of Depot and Faction, they will execute on TCG run.

Fixed: Nasty Nasty, any item with " in it's name was causing the mass list generation to generate nada. that has been fixed.
12/10/2022

3.32b - ChangeLog

Added: Depot shopping for trophy quests/artisan quests/merchant quest

Modified: Moved faction checking to start instead of later on after depot initialization.
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