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12/14/2022
3.34b - ChangeLog
General:
Fixed: Was not accounting for recipes with Tradeskill Depot with quests and standard crafting.
Fixed: Not showing missing items if a single item was in depot but we needed more, changed quest behavior to go all or nothing for depot items
Fixed: Checking the depot if we already got it from the bank when doing requests.
Fixed: Math. Grabbing way too much from the depot.
Fixed: Math. Dividing 7 by 2 would yield 3.5, it will now ceiling to 4 for depot
Fixed: Not returning items to bank when doing quests and we were not able to make anything, but took items from the bank in preparation.
Recpe Fixes:
Fixed: Large Block to Block to Small Block of Magic Clay conversion
Fixed: Quest item ID for Druzzil's Composite Treant Laminated Compound Bow
Quests Module:
Fixed: Script not 'pausing' when running quests (behavior changed)
Fixed: Was crashing when trying to use Tradeskill Depot in quests, skill was Skill in the reference in quest runs (trophy, merchant, artisan) now using TradeskillDepot.
Fixed: Endless loop in quest when we already made the item but didn't have it in inventory and it needed things from the bank/depot.
Known Issue: Will not generate a new list if you made the item, but then drank, ate , lost, tossed in river, or destroyed it for quests..
12/11/2022
3.33b - ChangeLog
Added: NOS banking for depot/bank shopping.
Note: if you are in Shar Vahl Divided and click on bank or depot shopping it should go to the bank there and get stuff.
Added: Mass Depot Shopping for Batch/Artisan.
If it has anything in inventory or bank it will subtract those from the final count for the item.
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Modified: Behavior of initialization of Depot and Faction, they will execute on TCG run.
Fixed: Nasty Nasty, any item with " in it's name was causing the mass list generation to generate nada. that has been fixed.
12/10/2022
3.32b - ChangeLog
Added: Depot shopping for trophy quests/artisan quests/merchant quest
Modified: Moved faction checking to start instead of later on after depot initialization.
12/09/2022
3.3b - ChangeLog
TESTERS ONLY!
IF YOU WANT BUSINESS AS USUAL STEER CLEAR..
Added: batch pre-depot shopping, it will do 1 mass shop before doing the batch and then make shopping runs to bank/depot as needed. This is not new just new for depot.
Fixed (maybe): Faction window freezing after opening depot window..
Previously Re-Added: depot shopping for artisan, batch, standard, and depot window for standard for pre-craft depot shopping.
Mass is coming!
12/08/2022
3.29b - ChangeLog
Added: Depot tab for standard crafting and ability to pre-shop depot, if not it will still grab from depot when crafting, or should.
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Added: Depot shopping for Batch crafting, not mass.
Added: Depot shopping for Artisan Crafting, not mass.
Meaning, if you do a batch or do artisan it will just automagically or should automagically do depot shopping.
It works in this order... inventory, bank, then depot..
if you have banking turned on it assumes you would want to depot as well for standard..
No need to download this is a test for the testers..
12/08/2022
3.28b - ChangeLog
Added: Request from Tradeskill Depot, this is part of the request cycle so nothing new to do other than hit request..
It will check remote toon inventory, bank, and then depot and deliver from any of those sources.
12/06/2022
3.27b - ChangeLog
Changed Behavior: Will no longer use alt-q to open and close quest log, so you can bind the key combo.
New Behavior: Will always check the TSD box in the UI, I don't know of a reason why you wouldn't want to use it
It will exhaust from TSD and then from inventory, change my mind.
12/6/2022
3.26b - ChangeLog
Added: Various fish and forage items to the farm table so you have an idea where to get some of the new NOS items.
Added: Night of Shadows logo to recipe searches.
12/6/2022
3.25b - ChangeLog
Fixed: Crestra's Earring Recipes
Fixed: Potential Earring of Rallos Zek Recipes
Fixed: Set proper skill level for Potential Earring of Rallos Zek
Fixed: Various jewelry recipes