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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v2007

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[1985] - 2025-11-11​


〰️Commits​


Mez Fix (#877)

Mez module will now perform additional checks for temp pets.
(b652263) ~AlgarDude

[1984] - 2025-11-11​


〰️Commits​


Only the (i) will tooltip in the rotation window
(5367df5) ~Derple

[1982] - 2025-11-11​


〰️Commits​


SHD Config Update (#876)

* Made a pass on all SHD configs to leverage load conditions on entries.
* * Side effect: Some entries that are shared between classes have also been updated (NEC, WAR, PAL).
* Call Atk buff now has a toggle option.
(20c38b7) ~AlgarDude

[1981] - 2025-11-11​


〰️Commits​


EMU Configs and other minor updates (#875)

EMU Config Updates
* [SHD - All EMU] Adjusted AC/Atk Tap conditions.
* [SHD- EQM] Added support for Dread Gaze artifact.
* [ENC - EQM] Adjusted NDT/Illusion Buffs
* [ALL - EQM] Removed remaining arcanum weave rotations/settings.

Minor Updates:
* Clickies: Removed unneeded condition target for group injured count.
* Combat: Removed HP check from target prevalidation to give the fastest possible health update (via target).
* Targeting: Slightly adjusted max wait when waiting for buffs to populate.
(5cc08fc) ~AlgarDude

[1978] - 2025-11-10​


〰️Commits​


Combat Logic Improvements (#874)

* Improved support for forcing combat on non-hostile targets.
* * The /rgl forcecombat command has been adjusted to accept an optional ID, with a fallback to the current target's ID.
* * Added /rgl forcecombatclear to remove the target manually if needed.
* * Please reference the (searchable!) in-game Command List and FAQs for a full explanation.

* Removed redundant checks from the engage logic.

* Fixed a bug preventing the proper function of Priority Healing.

* Adjusted pre-target validation. An autotarget will no longer be assigned until validated (for distance, health, hostility, etc).
* * As a result, using the assist list will no longer force every MA target change to be reflected in peer xtargets, eliminating some nuisances and edge-case bugs.

* Adjusted target validation. Tightened conditions around target engagement.

* Added protections to stop (non-MA) peers from engaging non-hostile targets. The "Target Non-Aggressives" setting (default: false) can be enabled to bypass these restrictions.

* Improved handling of xtarget use and reset.

* Eliminated a bug in which too far/can't see/too close event handlers could be fired out of combat.
* * This unfortunately removes the "feature" of turning auto-attack on for a driver to instantly close distances to a target. The '/rgl pulltarget' command or "Pull Target" UI button is my humble suggestion for an alternative.
(cd6c666) ~AlgarDude

[1976] - 2025-11-09​


〰️Commits​


Rotation UI Improvements (#873)

* Update the icon key and added tooltips to clarify that the displayed icons are for the last performed check.
* Made all resolved actions hyperlink to their spell effects (to include clicky and aa spells).
* Adjusted colors to help differentiate between spells/discs/etc at a glance.
* Eliminated "no conditions" blue check.
* Rotations skipped do to timers are now handled the same as any other condition not being met (displaying an "X").
(6284aff) ~AlgarDude

[1975] - 2025-11-08​


〰️Commits​


Cmd color uypdate
(f08157c) ~Derple

[1974] - 2025-11-08​


〰️Commits​


FAQ Colors First pass from the eyes of AI
(4e3339e) ~Derple

[1973] - 2025-11-08​


〰️Commits​


Added ability to color FAQ text
(4387cf7) ~Derple

[1971] - 2025-11-08​


〰️Commits​


Improved detection of temporary pets with nonstandard naming conventions. (#872)
(7019065) ~AlgarDude

[1969] - 2025-11-08​


〰️Commits​


Typo Fix for Ancient Blue Band (#871)
(48dbd48) ~AlgarDude

[1967] - 2025-11-08​


〰️Commits​


EQMight Update (#870)

Added support for all blue bands.
(9322352) ~AlgarDude

[1965] - 2025-11-08​


〰️Commits​


Better explained "Auto Target" in clickies module via new or adjusted tooltips/menu options. (#868)
(311f5d5) ~AlgarDude
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