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[1151] - 2025-02-17
Commits
(58687e9) ~AlgarDudeClass Config Updates (#479)
[SHD-All]
* AC and Attack Taps are now separate entries with their own options.
* Added entries for hate buff spells.
* Slightly reordered AE ability options and gems.
* Added Unbridled Strike of Fear AA to Laz configs (Thanks sputnik!).
* [PAL] Edited entries for Bash in default configs.
* [CLR-Beta] Added Laz rez spell to Laz config.
[1148] - 2025-02-17
Commits
(437dd14) ~AlgarDudeMonday Morning Madness (#477)
* Added "Pet Control" setting to govern the script's use of pet commands (independent of summoning/buffing pets). Default: True.
* Added "Loot Corpses" setting to leave LootNScoot running but stop corpse looting (this enables drivers to control rules/etc without looting corpses). Default: True.
* [SHD-Laz] Corrected Bash AA name.
* [Wiz-Exper] Added Snare AA.
[1144] - 2025-02-16
Commits
(bec5701) ~AlgarDudeMAG (Laz) Update (#476)
* Changed Fire Orb summon to trigger autoinventory for the entire group (this is a group-wide summon on Laz).
[1142] - 2025-02-16
Commits
(65ecda6) ~AlgarDudeWIZ (Experimental) Update (#475)
* Added initial support for the 70-100 level range.
* Initial support for Low-Level (53-70) PBAE Mode.
* * Aimed at Laz, where it is used in AE AA farming; may be relevant on other emu servers.
* * Utilizes the three "Jyll" spells and the timer 4 PBAE.
* * Falls back on your chosen element when target count is low.
To-do: Adding alpha support for 100-110ish (RoK era). Right now we will use the 110+ aimed rotations from 100+.
[1136] - 2025-02-15
Commits
(817bef3) ~AlgarDudeMinor Updates (#470)
* [BRD] Movespeed option is not longer and advanced option.
* [loot] Removed an unused variable.
[1134] - 2025-02-15
Commits
(c79725b) ~Grimmier378Loot and LNS Updates (#469)
* Under the hood improvements.
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Co-authored-by: AlgarDude <[email protected]>
[1132] - 2025-02-15
Commits
(9d54d26) ~AlgarDudeCleric Beta Pt 2 (#468)
* Added single-slot AC Buff (optional).
* Added support for using both Aego and Symbol for party members who block certain buffs.
* Added low level Spell Haste buffs.
* Added single-target Vie buffs (along with a setting to govern Vie use).
* Added proper usage of Shining buff on Tank once it is available.
* Arranged gems to accommodate new options.
[1129] - 2025-02-15
Commits
(b75e50c) ~Grimmier378Loot and LNS Update (#465)
[loot]
* Added a setting to hold looting while meditating (occasional looting before you sit may happen if you are not currently meditating when combat ends).
* PCs will no longer loot when invis, feigning, or (if a healer) they detect a groupmember at very low health.
[LootNScoot]
* Added option to bulk delete rules from the table.
* Cleaned up some tables.
* Made debug channel visible in the console by using the command /lns debug.
* Fix for ignored items showing as looted in the console.
* "Historical Data Table":
* * Will default to showing the current session.
* * Choosing a date range will show data from that range, pressing "Reset" will return to the current session.
* Improved certain under-the-hood features of RGMercs / LootnScoot integration.
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Co-authored-by: AlgarDude <[email protected]>