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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v1407

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[1132] - 2025-02-15​


〰️Commits​


Cleric Beta Pt 2 (#468)

* Added single-slot AC Buff (optional).
* Added support for using both Aego and Symbol for party members who block certain buffs.
* Added low level Spell Haste buffs.
* Added single-target Vie buffs (along with a setting to govern Vie use).
* Added proper usage of Shining buff on Tank once it is available.
* Arranged gems to accommodate new options.
(9d54d26) ~AlgarDude

[1130] - 2025-02-15​


〰️Commits​


SHD Update (#467)

* Rearranged Carapace and Mantle tables for sensical Timer 5 use until Carapace transitions to Timer 11 at Level 88.
(f99c698) ~AlgarDude

[1129] - 2025-02-15​


〰️Commits​


Loot and LNS Update (#465)

[loot]
* Added a setting to hold looting while meditating (occasional looting before you sit may happen if you are not currently meditating when combat ends).
* PCs will no longer loot when invis, feigning, or (if a healer) they detect a groupmember at very low health.

[LootNScoot]
* Added option to bulk delete rules from the table.
* Cleaned up some tables.
* Made debug channel visible in the console by using the command /lns debug.
* Fix for ignored items showing as looted in the console.
* "Historical Data Table":
* * Will default to showing the current session.
* * Choosing a date range will show data from that range, pressing "Reset" will return to the current session.
* Improved certain under-the-hood features of RGMercs / LootnScoot integration.

---------

Co-authored-by: AlgarDude <[email protected]>
(b75e50c) ~Grimmier378

[1126] - 2025-02-14​


〰️Commits​


MAG/SHD Fixes (#466)

* [MAG-All] Corrected element use for low level rotation.

* [SHD-Laz] Added a check for a popular outside buff to Call Attack buffs to correct improper stacking information supplied to the script.
(04cf612) ~AlgarDude

[1125] - 2025-02-13​


〰️Commits​


Debuff Update (#464)

Debuffs from numerous classes should now respect the Debuff Min Color setting.
(81f635b) ~AlgarDude

[1122] - 2025-02-13​


〰️Commits​


Mage fixes (Thanks KC/RYN!) (#463)

Fix for invalid mode check
(b11c6e1) ~AlgarDude

[1120] - 2025-02-13​


〰️Commits​


MAG Low Level (Partial) Revamp (#462)

* Updated Gem selection for all level ranges (got rid of clutter, added QoL to minimize spell mems).
* Revamp of 1-70 Gems and Rotations.
* (Laz) Removed Evil Dagger setting (this can now be added via Combat Clickies if desired.)

Note: Further optimizations (including AE support) are still pending, as are Laz-specific adjustments.

[ENC- Laz] Adjusted condition of Haste spell to account for bad stacking check on Unified Alacrity.
(9acedf1) ~AlgarDude

[1118] - 2025-02-12​


〰️Commits​


Update wiz_class_config.lua (#460)

Low level rotations will now respect Mana to Nuke and Mana to Debuff settings
(d8fceac) ~AlgarDude

[1116] - 2025-02-12​


〰️Commits​


Follow-on WIZ Update (#459)

[WIZ - Exper] Added some omitted settings.
(0c665d0) ~AlgarDude

[1114] - 2025-02-12​


〰️Commits​


Low Level additions for Wizard (Exper) (#458)

[WIZ-Experimental]
* Added support for 1-70 with an option for choice of element. (Default: Fire)
* Added support for stuns, snares, etc.
* AE support for low level is WIP currently:
* * PBAE will be added.
* * Rains are TBD (may be added, pending more research).
* * * Please note the existing default config should support Rains if you must have them.

This config is being actively developed and will transition to beta once all level ranges are supported.
(76544e0) ~AlgarDude

[1112] - 2025-02-12​


〰️Commits​


Config Updates (#457)

* [DRU] We will now use Healing Aura when no other is available.
* [MAG] Updated conditions checks for Damage Shield.
* [MAG-Laz] Commented out Pet Aura due to incorrectly reported stacking and other issues.
(a4d4a9c) ~AlgarDude
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