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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v1549

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[966] - 2025-01-15​


〰️Commits​


[SHM] Laz Config Updates (#372)

* Corrected Slow and Malo AA names.
(c79ac83) ~RobbanEQ

[964] - 2025-01-15​


〰️Commits​


[ENC] Laz Config Updates (#371)

Corrected the name of the AA Slow
(2e23b20) ~RobbanEQ

[963] - 2025-01-15​


〰️Commits​


[BST] Laz Config Updates (#373)

* Added Laz-specific mana regen buff
(6b44f3f) ~RobbanEQ

[960] - 2025-01-14​


〰️Commits​


Pull Module Improvements (#369)

* Added the option to hold pulls if a group member corpse is detected in close range (Default: true).

* If the above is enabled, added an option to hold pulls for a time period after a corpse is no longer detected, to allow for rebuffs (Default: 0, Max: 90).
* * Please note that this is imperfect: battle rezzes won't be detected, and group buff rotation timers will still apply. Further optimization possible but unlikely (refactor would be onerous).
(d9bb458) ~AlgarDude

[958] - 2025-01-13​


〰️Commits​


Minor Tank Updates (#367)

[PAL]
* Added support for Marr's Salvation. (Thanks frenchysonline!)

[WAR]
* Refactored AE Damage check to better leverage SpawnCount.
* * Will serve as template for AE support on other classes.
* Corrected error with BurnDisc check.
(d7a5e73) ~AlgarDude

[956] - 2025-01-12​


〰️Commits​


[ENC] Added support for Laz-specific auras (Thanks RobbanEQ!) (#366)
(b234d38) ~AlgarDude

[954] - 2025-01-12​


〰️Commits​


[ENC] Remove some entries/settings not present on Laz (#365)

* Minor condition fix in live config
(4df7cd2) ~AlgarDude

[952] - 2025-01-11​


〰️Commits​


Warrior Updates (#352)

[WAR]
* Added Infused by Rage (active AA) to Laz config.
* Added Hold the Line to Laz config.
* Added Press the Attack (as an option, default: false) to Laz and Live configs.
* Adjusted EndRegen (* Wind) conditions for Laz config.
* Adjusted Blade Guardian check to prevent a potential spam attempt condition.

---------

Co-authored-by: AlgarDude <[email protected]>
(cac8bf4) ~RobbanEQ

[950] - 2025-01-10​


〰️Commits​


File mistakenly left out of #360 (#361)
(08bb25d) ~AlgarDude

[948] - 2025-01-09​


〰️Commits​


Fix for Twincast Mez (Thanks RobbanEQ!)(#360)

* Changed setting name to avoid boolean/number miscompare
* Fixed Laz config entries
(e434eef) ~AlgarDude

[946] - 2025-01-08​


〰️Commits​


Update Named List for ToB (#359)
(074d7cc) ~AlgarDude

[944] - 2025-01-07​


〰️Commits​


"Ranged" Pull Ability Fix (Thanks Daneki!) (#358)

* Added "Ammo" to valid ranged weapon types for pull abilities.
(e558cc5) ~AlgarDude

[942] - 2025-01-07​


〰️Commits​


Minor Enchanter Update (#357)

[ENC]
* Live : Combined twincast mez options to eliminate conflicts between mode settings.
* * Twincast mez options will now be respected regardless of mode.
(57c8765) ~AlgarDude

[940] - 2025-01-07​


〰️Commits​


BRD, Mez updates (#356)

[BRD]
* Added Intimidation (we will not use this until the second rank of the AA).
* Split "Combat" rotation into "Combat" and "Combat Songs" for better flow.
* Returned control of AE Mez to the mez module.

[Mez]
* Added "AE Mez Safety Check" which defaults to false (previous behavior was hardcode to true).
* Slightly refactored to allow for bard AE mez processing

[casting]
* Changed default retry count to 3.

[binds]
* Lengthened the random window of time for /rgl qsay.
(1713fc1) ~AlgarDude
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