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MQ2Necro

Combat Assist MQ2Necro 2457

- corrected a potential issue with combat memorization
- - where a spell that was added to your memorization queue was reporting you already had it memorized
-- Rezzing will now check GroupWatch for in-combat rezzing (Healer, Cleric Only)
-- if you have "Healer" or "Cleric Only" we'll only rez people who match that while in-combat
- warn about bone chips on plugin start
- warn about pearls on plugin start
- We will now try and match the PyreShort to your robe focus
-- If you have a robe that gives you focus to "Pyre of Va Xakra" we will use "Pyre of Va Xakra" over "Pyre of Illandrin"
--- as the math works out in favor to Va Xakra
- Until it is adjusted, we will be using Call Skeleton Mass over Call Skeleton Thrall
-- this particular spell isn't simple a matter of focii
- added missing spell to "Doom" spellgroup
- Fixt spelling of Ignite Remembrance
- We will now try and memorize our entire spellset at once instead of 1 and a time
- We will now advise you if you're missing the OMM robe
- will now check for other slows on the mob before using death's malaise from Scent of Thule
- recharm previously charmed mob
- Ignite Bones, bifold, Synergy, VeninDD, and Orb should now honor UseNuke.
- moved up priority of swarm pet usage in non-raid mode
- previously updated:
-- since a swarm pet is a "physical dot", in the group game you can get more value from the swarm pet
--- because you can move them to the next mob when the first one dies
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