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- Fixed an issue where you might have an AA, but can no longer use it because you have deleveled too far
- added nameds mobs for the Grounds in HoT expansion
- Nav no longer stopping to stick unless we're going to stick
- - this almost almost exclusively affects sictank mode
- - - this fixes where you would get punted or whatnot, and start navigating to the mob, but stop short when you got los
- - mob gate check now checks to make sure the mob isn't in the camp (that we didn't disappear instead)
- Allow Nav End to debug
- clicking the "paused" button no longer leaves a strange gap at the bottom of the output console
- Added Captain Kar in Pallo to named mobs
- - this was because they made the stun changes
- Added GMM nameds
- misc performative cleanup
- Corrected issue with a tooltip bleed under certain circumstances
-- multiple tooltips would display for UseAvatar (shaman)
- Added GMM nameds
- misc performative cleanup
- Corrected issue with a tooltip bleed under certain circumstances
-- multiple tooltips would display for UseAvatar (shaman)
- Corrected issue with spellbook specific to being mounted
- - tl;dr you can't "/stand" to get out of a spellbook on a mount
- Corrected issue with Charm Immunes doing cool_mob_01 instead of "cool mob"