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MQ2CWTNCommons

MQ2CWTNCommons

- Complete overhaul of the Clicky Logic. Most changes are done, but not available yet. Here are the ones you get:
-- Added EnduranceSelf and EnduranceGroup clicky groups
-- Can now toggle clickies on and off /shd ToggleClicky [ClickyGroup] [ClickyName]
--- This means that you do not have to remove clickies to turn them off!
-- Can now set thresholds for Health/Mana/Endurance items.
--- Either when you add the clickies, or by using the command /shd ClickyThreshold [ClickyGroup] [ClickyName] 45
-- With the new Toggle/Threshold options we added "nosave" if you put nosave at the end of the command it will not save it to the ini
-- Added "nosave" to mode changes by command. Simply add nosave to the end of the command Example /shd mode 0 nosave
- We will now unload MQ2XAssist as it is a conflicting plugin
- Added additional output to spell book debugging
- getting kicked out of a mode due to no mesh will now update your ui to reflect the mode you're in
- more zone validation
- started migrating ghbuffbot usage to mq2buffme
-- /plugin buffme
- Removed spamming users when they don't yet have a skill (example: disarm)
- Removed extra space in casting messages
- Zone type validation for spells that require it
- from CWTN + Sic:
-- Happy Thanksgiving to all who celebrate (and to those who don't we wish you good stuff too)
-- We are very grateful for all of you out there, enjoying EQ as much as we do <3
- We will now show links to spells/discs and some items in our cwtn ui output
- Will no longer try and buff someone who is too low level to receive the buff
- debugduringpull additions
- from CWTN + Sic:
-- Happy Thanksgiving to all who celebrate (and to those who don't we wish you good stuff too)
-- We are very grateful for all of you out there, enjoying EQ as much as we do <3
- We will now show links to spells/discs and some items in our cwtn ui output
- Will no longer try and buff someone who is too low level to receive the buff
- debugduringpull additions
- fixed size in BerzerkerWnd.xml
- (test server) Corrected old target buff check
- no maor circumventing shrouds to get multiple cwtn class plugin ui windows!
- will no longer try and use AutoSkill if your build does't have it
- ${CWTN.StickOn} to our cwtn types
- Should now re-check stick if you're greater than 30 away from the mob
-- We will also check stick if our combat type gets changed due to range
- Happy November!
- added additional checking in case a spell is "AwesomesauceRk. II" missing the space
- included more directions to report invalid spell
- more beta updates
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