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- corrected crash in pulling modes
- reimplemented turning on your auto dismiss familiar
- we will now create /cwtn, /cwtna, /cwtnr, /cwtnra, /cwtnz, /cwtnza aslises if they don't exist
-- you can still keep ones you have
-- you can still edit them to be something else
- remove dragonhorde from lorecheck
- Exported the ability to write-out into the CWTN plugin ui window via another plugin
- Added additional debugging for missing reagents
-- this came up with some custom EMU servers removing requirements from spells, but MQ still thinks those requirements are valid, will be helpful debugging
- Added funcionality to check for spawns in radius of our target
-- This is currently (future) only used for hweee-zaaaard spells
- Lesson "on demand" example: "/shd lesson"
-- this doesn't interrupt or stop anything, but means you don't need to remember an "/dgga /alt act 481" and can just "/cwtna lesson"
- we will now unload easy.lua like we do for mq2melee and afnuke due to conflicting class behaviors.
- fixed missing ${CWTN} stuff
-- brainiac had already told me about this, but i still missed it :p