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MQ2CWTNCommons

MQ2CWTNCommons

CWTN Plugins -
- Adjusted a situation where if we were memorizing a buff that has a long reuse timer on it, we wouldn't wait to check buffs again until it was done
-- this is most noticeable on mq2enchanter with meleeauspice with raidmode on and during downtime
- Added the ability for dispel clickies to be used in offensive or burn
Posted by: Sic
CWTN Plugins -
- Fixed an unforgivable UX issue with StandOnFeignAtHealth
- Added a CWTN boolean member "Missing" ${CWTN.Missing} which tells us if we are missing any spells/discs
-- i was being lazy and wanted to /dgae /dgtell all $\{CWTN.Missing} (or whatnot)
Posted by: Sic
- Added UseEmpoweredCampfire
-- example: /shd useempoweredcampfire on
--- if you have docampfire on, and useempoweredcampfire on, and you have the components, you will drop the empowered campfire
- Added CWTN.UseEmpoweredCampfire
Posted by: Sic
CWTN Plugins -
- Instead of not combat memorizing if we have something on cursor, we will not autoinventory.
-- this is specifically because memorizing in combat has already said "yes we absolutely want to memorize this spell" in the routine,
--- so we don't want to do nothing while we wait on the cursor
- splashie target updates
- deprecation adjustments
Posted by: Sic
CWTN Plugins - (some already active)
- Adjusted ChaseDistance default
-- Healers and pure casters will now be defaulted to 25
--- This is helpful for "twitchy" drivers who move around too much which would prevent a caster/healer from starting to cast earlier than perhaps it needs to.
Posted by: Sic
fixed issue that would make it say you have rez/revival sickness if your buff slots are full while in a pulling mode
Posted by: Sic
CWTN Plugins - All
- (already live) Updated all plugins to respect new glyph name changes.
- Byos Custom added for all caster classes. see:
Posted by: Sic
2/15/2022
CWTN Plugins - ALL
- Pull debug output clarity improvements.
- Now with more bits.
Posted by: Sic
- Updated Basilica Named
-- Xetheg, Luclin's Warden, not Warder

- We will no longer try and use spells/discs/AAs on mobs we cant due to varying states of being in/out of water/lava
-- this means if you are in lava, but the mob is not (body not feet) we will no longer use abilities that would not land on them.

- We will no longer use EndRegen lines in safe zones

- We will no longer immediately try and use downtime clickies after death
-- This means that if you get revived in combat you won't try and use them before your xtarget populates that you're fighting something
Posted by: Sic
Some of these already were active, now that RG is building directly, we should be able to keep update notes updated.

CWTN Plugins - All
- Implemented changes that allow us to deferientiatioansdfaip;sdfja;sldkfja spells with different levels but the same name. There-fore any duplicates not mentioned below for released classes
-- should be mentioned to us so we can handle them appropriately.
- Fixed a named check for "Pli Xin Liako", which we had accidentally named "Pli Xin Laiko" - Which means we'll be automatically burning them in the Aten Ha Ra group mission (With burnallnamed on).
- Added "Aten Ha Ra", "Shei Vinitras", "Fade", "Umber", "Keltakun, Last Word", and "Kratakel, Lord Misery" to our named checks.
- We will no longer try to remove detrimental spells with invulnerability.
- Reworked the Gift of Mana logic so that spells will only fire for GoM if they have a level appropriate GoM for the spell to benefit from it.
- All plugins have been updated to look for Gracious Gift of Mana from Enchanters, as was intended.
- SwitchWithMA when the MA (or RA) is a corpse, will no longer force clear your target if the MA (or RA) is hovering, and no longer has a target (because you/raid killed it).
- Fixed groupwatch output, and adjustment/setting with 0-4 options in the command line.
- Some Unity updates to try and make sure we don't try and cast it when we don't quite have enough mana for it.
-- the value the AA says it needs to cast is not actually the amount it needs.
- We will no longer try to bash on FTP accounts if you have a prestige shield. We will instead let you know.
- Some fixes to autoinventorying summoned items.
- Fixed new issue with offensive/burn clickies firing willy nilly like!
- Increased the delay from standing to sitting back down.
-- This is intended to help for laggy servers that don't show you're casting a spell right away as it should
--- for purposes of things like downtime clickies.
- Added Umbral Raid nameds to our named checking (the bosses)
-"MacroQuest" licenses are now the licenses that you get when purchased.
-- Legacy, for as long as RG still has it, is what will end up waiting on a sync.
-- MacroQuest, which was referred to as "Next" will no longer require a wait.
--- Wahoo!
Posted by: Sic
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