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CWTN Plugins -
- Adjusted a situation where if we were memorizing a buff that has a long reuse timer on it, we wouldn't wait to check buffs again until it was done
-- this is most noticeable on mq2enchanter with meleeauspice with raidmode on and during downtime
- Added the ability for dispel clickies to be used in offensive or burn
CWTN Plugins -
- Fixed an unforgivable UX issue with StandOnFeignAtHealth
- Added a CWTN boolean member "Missing" ${CWTN.Missing} which tells us if we are missing any spells/discs
-- i was being lazy and wanted to /dgae /dgtell all $\{CWTN.Missing} (or whatnot)
- Added UseEmpoweredCampfire
-- example: /shd useempoweredcampfire on
--- if you have docampfire on, and useempoweredcampfire on, and you have the components, you will drop the empowered campfire
- Added CWTN.UseEmpoweredCampfire
CWTN Plugins -
- Instead of not combat memorizing if we have something on cursor, we will not autoinventory.
-- this is specifically because memorizing in combat has already said "yes we absolutely want to memorize this spell" in the routine,
--- so we don't want to do nothing while we wait on the cursor
- splashie target updates
- deprecation adjustments
CWTN Plugins - (some already active)
- Adjusted ChaseDistance default
-- Healers and pure casters will now be defaulted to 25
--- This is helpful for "twitchy" drivers who move around too much which would prevent a caster/healer from starting to cast earlier than perhaps it needs to.
fixed issue that would make it say you have rez/revival sickness if your buff slots are full while in a pulling mode
- Updated Basilica Named
-- Xetheg, Luclin's Warden, not Warder
- We will no longer try and use spells/discs/AAs on mobs we cant due to varying states of being in/out of water/lava
-- this means if you are in lava, but the mob is not (body not feet) we will no longer use abilities that would not land on them.
- We will no longer use EndRegen lines in safe zones
- We will no longer immediately try and use downtime clickies after death
-- This means that if you get revived in combat you won't try and use them before your xtarget populates that you're fighting something
Some of these already were active, now that RG is building directly, we should be able to keep update notes updated.
CWTN Plugins - All
- Implemented changes that allow us to deferientiatioansdfaip;sdfja;sldkfja spells with different levels but the same name. There-fore any duplicates not mentioned below for released classes
-- should be mentioned to us so we can handle them appropriately.
- Fixed a named check for "Pli Xin Liako", which we had accidentally named "Pli Xin Laiko" - Which means we'll be automatically burning them in the Aten Ha Ra group mission (With burnallnamed on).
- Added "Aten Ha Ra", "Shei Vinitras", "Fade", "Umber", "Keltakun, Last Word", and "Kratakel, Lord Misery" to our named checks.
- We will no longer try to remove detrimental spells with invulnerability.
- Reworked the Gift of Mana logic so that spells will only fire for GoM if they have a level appropriate GoM for the spell to benefit from it.
- All plugins have been updated to look for Gracious Gift of Mana from Enchanters, as was intended.
- SwitchWithMA when the MA (or RA) is a corpse, will no longer force clear your target if the MA (or RA) is hovering, and no longer has a target (because you/raid killed it).
- Fixed groupwatch output, and adjustment/setting with 0-4 options in the command line.
- Some Unity updates to try and make sure we don't try and cast it when we don't quite have enough mana for it.
-- the value the AA says it needs to cast is not actually the amount it needs.
- We will no longer try to bash on FTP accounts if you have a prestige shield. We will instead let you know.
- Some fixes to autoinventorying summoned items.
- Fixed new issue with offensive/burn clickies firing willy nilly like!
- Increased the delay from standing to sitting back down.
-- This is intended to help for laggy servers that don't show you're casting a spell right away as it should
--- for purposes of things like downtime clickies.
- Added Umbral Raid nameds to our named checking (the bosses)
-"MacroQuest" licenses are now the licenses that you get when purchased.
-- Legacy, for as long as RG still has it, is what will end up waiting on a sync.
-- MacroQuest, which was referred to as "Next" will no longer require a wait.
--- Wahoo!