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You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
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Ranger and Magician improvements
Fixed issue with mod rods
120 Mage summons water pet (will make options to choose later)
Mage summons mod rods, uses Gather, and Elemental Conversion
Added some buff code (still working it)
Fixed some issues with domed.
Added some code for SK and Bard support (framework)
Fixed issues with Ranger's ranged DPS
Added some buff support (work in progress)
Druid - Added some more DoT support (still have a bunch to add). Added AE spells and support (still have a bunch to add). Added spell Twincast. Magician - Added a ton of spells for lower levels. Enchanter - Added item clicky support that was missing. Added item clicky to GCD. Wizard - Fixed global cooldown AA Nukes and item clickies. Removed some refactored code that was commented out.
Added missing dicho upgrades for MQ2Heals and MQ2AFNuke. Changed the way assist works... should change targets based on your configuration:
/nuke assist Default -> Default
/nuke assist Group -> Group Only
/nuke assist Raid# -> Assist Raid# Only
/nuke assist XTarget -> XTarget Only
/nuke assist Playername -> Assist PC named Playername Only
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