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Utility Max all Spell Skills 1.3.2

Request by Turaj Steelfist
You can now set the skill level you wish to exit a skillup at. type /earlyout ## to set max minus ## entered.

Example: Max skill is 60
/earlyout 10
Would set the skill it levels to, to 50

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Thanks StinkyPete for the catch on animals.
Now ignore target type animals.
Also will sit if you get below 30% health, and won't stand until your above 90% Thank you those that sacrificed your lives for this discovery. Your deaths have not gone in vain.
You can now specify what 2 primary specializations you wish to train first for your Specialize Skill ability.
Example:
/mac allspellskill evocation conjuration

This would cause you you to train evocation first till your skill and specialize skill were maxed, then conjuration second till skill and specialize skill were maxed, then move on to the rest of the skills.

It will also ask you for a merc is there is a spell that requires a target, but self is not a valid option. It will beep at you until you pop your merc out and let it cast on it! I could of auto summoned mercs but if people ran this while afk and their merc poped out they may be mad at the loss of plat. Not all spells are like this.. In Fact very few are.
Sorry for 3rd update today. Just kept having new ideas on this pop into head.

So I went ahead and removed the Direct Damage check, seeming its casting low mana spells, I figure the chances of death are slim to none. (if you do die, don't blame me! You started the mac!)
Mac will now remove buffs that may be blocking your spellcasting leveling.
It will also Target yourself if you are casting on something or someone and the spell is being blocked.

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Will check for fast recast spells first, if none found, will recheck for slow recast spells.
Will now delete all items summoned, when you reach 2 stacks of said item. No sense in summoning 75 stacks of bread. Other than that nothing else is different from last patch.
Will now go through your book and find the lowest mana spell you have per specialisation and use that.
Removed pet buffs suggested by Genshin2022.

Thanks!
updated to ignore lifetaps.
Found and fixed a variable error with spell selection.

Should hopefully fix everyone's issues.
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