- Taunt is removed here, under the assumption that it has now become an 'oh-shit' ability that you fire to pull aggro off your squishies. If you're automating this, you can either enable aggro=1 in your mq2melee settings or put it back into the aggro section here, with a flag as seen in earlier levels of my warrior ini's
- Multiple disciplines and conditions now become standard at 50-55
- Includes First Aura
- Multiple disciplines and conditions now become standard at 50-55
- Includes First Aura
ini:
[General]
KissAssistVer=11.001
[SpellSet]
LoadSpellSet=0
[Buffs]
BuffsOn=1
BuffsSize=2
Buffs1=Myrmidon's Aura|Aura
RebuffOn=1
CheckBuffsTimer=10
[AE]
AEOn=1
AESize=2
AERadius=50
AE1=Defensive Discipline|3|mob
[Aggro]
AggroOn=1
AggroSize=2
Aggro1=Bellow|95|<
[Heals]
HealsOn=1
HealsSize=2
Heals1=Focused Will Discipline|90|cond1
[Burn]
BurnSize=4
BurnAllNamed=1
Burn1=Evasive Discipline
Burn2=Mighty Strike Discipline
Burn3=Charge Discipline
[KConditions]
ConOn=1
CondSize=2
Cond1=${Me.CombatState.NotEqual[COMBAT]}
- Version
- 11.001