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lvl 100 Berserker (with mq2melee ini as well)

Class
Berserker
Level
100
Purpose
Group
Server Type
  1. Live
  2. Test Server
i saw this post in the MQ2melee
I think I posted this in the wrong section before, but I have run through on zerker, and it does not fire Cry carnage, or any of it's versions Rk. II or III, it still uses Cry Havoc, is there any chance this is being worked on =). Also, I believe a few of the other abilities are still firing the VoA and HoT versions as well, if i figure out for sure I will post them.
so i thought i would show ya how i got my zerker set up. (lvl 100)


i use
AssistAt=100
to break my chanters mez. because i like the mob to run to my SK not for my SK to run to mob.

INI:
[General]
KissAssistVer=6.8.3
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
Buffs1=Bloodlust Aura|Aura
Buffs2=glowing ruby earring
Buffs3=communion of blood|end|90
Buffs4=fearstraw stuffing
Buffs5=tentacle flesh cape
Buffs6=steelweave ring
Buffs8=axe of the brute|summon|axe of the brute|200
RebuffOn=1
[AE]
AEOn=1
AERadius=50
AE1=furious rampage|3|mob
AE2=rampage|3|mob
AE3=war cry of the braxi|3|mob
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=temple crush rk. ii|75|once
DPS2=blood brand rk. ii|90
DPS3=vanquishing frenzy rk. ii|95
DPS4=shared viciousess rk. ii|90|once
DPS5=brutal volley rk. ii|80
DPS6=axe of zurel rk. ii|70
DPS7=brutal axe throw rk. ii|50|once
DPS8=tendon gash rk. ii|20|once
DPS9=cry carnage rk. ii|85|once
DPS10=vehement rage|100
DPS11=battle stomp|100
[Burn]
Burn1=juggernaut surge
Burn2=fundament: first spire of savagery
Burn3=brutal discipline rk. ii
Burn4=frightweave coat of carnage
Burn5=savage spirit


ini:
[MQ2Melee]
arrow=128538
battleleap=0
bloodlust=0
bow=128538
cripple=0
cryhavoc=0
enrage=1
facing=1
frenzy=1
infuriate=1
jolt=0
kick=1
melee=1
opfrenzy=5
plugin=1
provoke1=0
provokeend=20
provokemax=0
provokeonce=0
ragevolley=0
rallos=0
resume=75
slam=0
slapface=0
stickbreak=1
stickrange=0
stun1=0
vigaxe=0
version=6.030
downflag1=on
downshit1=/if ( ${Me.PctEndurance}<25 && ${Me.CombatAbilityReady[Rest Rk. ii]} && !${Me.CombatState.Equal[COMBAT]} && ${Me.Standing} && ${Melee.DiscID}==0 && !${Me.Invis} && !${Select[${Zone.ShortName},guildlobby,poknowledge,potranquility,guildhall,nexus,neighborhood]}) /disc Rest rk. ii
Author
aligwilliams
First release
Last update
Rating
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