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Utility ItemDisplay (core plugin)

  • Deleted gearscore code from MQ2ItemDisplay. Use the standalone plugin instead.
  • itemdisplay: Remove compare window. Use the one that is built in!
  • /convertitem, /insertaug, /removeaug moved to main from ItemDisplay
  • ItemDisplay plugin has been rewritten with a focus on improving existing features:
    • Loot and Lucy buttons have been relocated nearby to an area that shouldn't overlap with existing controls
    • Spell and Item display information now updates correctly when the last window is recycled. This info will also be properly removed when the plugin is unloaded.
    • ${DisplayItem} will now track the most recently opened item display window, and will fall back to the next-most-recently-opened window if that one is closed, and so on.
    • ${DisplayItem[x]} is now 1-based, with valid values ranging from 1-6 representing one of the six possible item display window.
    • ${DisplayItem[]} is now supported and will return the Item display window for the specified item name, if one exists.
    • Added Item and Window members to DisplayItem, which will return the related item and window. This can be used to do something like /invoke ${DisplayItem.Window.DoClose}
    • A settings menu in /mqsettings has been added with a whole bunch of options.
    • Added /itemdisplay reload to reload settings from ini.
    • Spell links in item display text will now link to spells. (Note, spell names in spell slots is not yet supported)
  • Removed debug message from ItemDisplay
  • itemdisplay: Fix hang when inspecting items with certain kinds of spells.
  • Fix crash in ItemDisplay when viewing new merchant perk bag.
Posted by: Redbot
Update MQ2ItemDisplay to expand on a mouseover compare tip window. to use the feature type /itemdisplay compare Then mouseover an item in your inventory to get a window to popup that shows a comparison of it and your equipped item.
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