• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
GuildClicky

Utility GuildClicky 12/06/2023

Download now:  Join us with Level 2 access or earn your way in with  RedCents.
- Added "/gc kaladim" to use Underfoot Monument to go to North Kaladim
- Added "/gc fury" to use Oceanographer's Globe to go to Hate's Fury
using /gc or /guildclicky will now not only spit out what options you have available to you, but also tell you what the command is to use
Minor Updates with some suggestions from folks including Rouneq

- you can now use /gc in addition to the /guildclicky bind
- help output will only spit out what guildclicky items you have access to

note: the error about ground.search is an MQ bug - you can disregard.
- Thanks to @MrPatate for some more things to click.
- Added some more info in help

- I know it says to use Ground.Search, it actually does :p
- I need to redo the table so the help prints out in the order i would like to, but not super pressing at the moment.

- If you have one of the neriak "neriak, neriak3rd, or neriakfq" if you could just hollar that those work.

thanks :)
Howdy all and happy holidays to you and yours :)

- We will now validate if we have a navigation path to the item before trying to move to it
- We will now validate that the item we're moving towards is ACTUALLY the item we want to move toward :)
- Who actually reads this? Oatmeal + Raisin Cookies 4tw.
fixed missing return which results in everyone saying "invalid"

things to do:

- there still isn't any nav validation. so if we have the item, we're going to assume we can nav to it
- there also isn't any validation we have a menu open, we currently assume if the item exists, that we can nav to it, and if we nav to it, we are within range to open the menu and click it
thanks for code review and help AQuietOne <3
Back
Top