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Epic Laziness

Work in Progress Epic Laziness v0.3.16

[0.1.23] - 2024-04-21​


Bug Fixes 🐛


- Rogue 1.0 step 100 fix
(37b413a) ~Lisie

Features ⛲


- Version bump to v0.1.23
(72b50f7) ~Lisie
- Added pause and farm_radius_event to generate_outline_text
(e2b2cd3) ~Lisie
- Handle skipping within findnearestName, typofix in npc_kill
(0a768fa) ~Lisie
- Added Rogue 2.0 outline
(bd091ce) ~Lisie
- Added all steps for Rogue 2.0
(33f9cbb) ~Lisie
- Added Rogue 2.0 to completed quests.
(4611bb3) ~Lisie
- Added quest requirements for Rogue 2.0
(cda8a80) ~Lisie
- Added handling for farm_event_radius to farm_radius
(08adc0c) ~Lisie
- Added FARM_RADIUS_EVENT
Kills all mobs in a radius until an event is received
(a8a477b) ~Lisie
- Added pause command
(20dd0d1) ~Lisie

[0.1.22] - 2024-04-21​


Bug Fixes 🐛


- Added check to ignore xtarget list if flag for step set to do so.
(1db6918) ~Lisie
- Added field to trigger ignoring xtargets if we must kill in order.
(44a6e51) ~Lisie
- Warrior pre1.5 kill loot check
(dcfd60d) ~Lisie
- Shaman 2.0 kill loot check
(efa2633) ~Lisie
- Shaman 1.5 kill loot check
(ea14870) ~Lisie
- SK pre1.5 kill loot check
(78d5e26) ~Lisie
- SK 2.0 kill loot check
(9273094) ~Lisie
- SK 1.5 kill loot check
(f8c101a) ~Lisie
- Rogue 1.5 kill loot check
(ee42d65) ~Lisie
- Pal pre1.5 kill loot check
(01ecd18) ~Lisie
- Cleric pre1.5 kill loot check
(5dded32) ~Lisie
- Cleric 2.0 kill loot check
(b33a5f7) ~Lisie
- Cleric 1.5 kill loot check
(640d122) ~Lisie
- Beast pre1.5 kill loot check
(8fcebd5) ~Lisie
- Beast 2.0 kill loot check
(1511ffb) ~Lisie
- Beast 1.5 kill loot check
(7c2aaf7) ~Lisie
- Bard pre1.5 kill loot check
(9372f87) ~Lisie
- Bard 2.0 kill loot checks
(a2d3b70) ~Lisie
- Bard 1.5 kill loot checks
(725a056) ~Lisie
- Added additional logging message while waiting for damage_until target to despawn
(b6c758a) ~Lisie
- Bard 1.5 fixed outline numbering after bard1.5 quest db changes
(b1e537b) ~Lisie
- Bard 1.5 added check for dire mobs before attempting to navigate
(96520d4) ~Lisie
- Removed code from damage_until for removing/reequiping weapons
Moved to inventory.lua as functions
(fa96b13) ~Lisie
- Changed wording on log message in damage_until
(6df1361) ~Lisie
- Shaman 2.0 Step 4 - travel to fungus grove fixed pathing in shadow haven
(a2d2456) ~Lisie

Features ⛲


- Version bump to 0.1.22
(e95ad53) ~Lisie
- Added checking for desired loot in npc_kill loop
Checks to see if the item we are after is already in the loop window instead of waiting indefinitely.
Prospective fix for #543, #546, and more.
(d63ea83) ~Lisie
- Added remove-weapon and restore_weapon
(4fb3534) ~Lisie

Testing 🧪


- Rogue2.0 kill loot check
(f54e1c4) ~Lisie
- Pal 1.5 kill loot check
(99f5e00) ~Lisie

〰️Commits​


- Shaman 1.0 kill loot check
(5bf3673) ~Lisie

[0.1.21] - 2024-04-20​


Bug Fixes 🐛


- Bug fix for tradeskill steps
(bd3f763) ~Lisie
- Changed loot conditions for Cracked Dragon bone in Bard 1.5
(f6495a6) ~Lisie

Features ⛲


- Version bump to v0.1.21
(e9364d7) ~Lisie

Testing 🧪


- Rogue 2.0 work
(6a59542) ~Lisie

[0.1.20] - 2024-04-20​


Bug Fixes 🐛


- Rogue 1.5 travel to Dragon Necropolis via Cobalt Scar
(17fca9c) ~Lisie
- Bard 1.5 travel to Dragon Necropolis via Cobalt Scar
(e48efa5) ~Lisie
- Shaman 2.0 travel to Dragon Necropolis via Cobalt Scar
(f7733e2) ~Lisie
- Changed InvSlot to Me.Inventory. Fixed inability to find duplicate combine items.
(0467b25) ~Lisie
- Fix for Shaman 1.5 step 40 failing to loot after killing sharks.
(41de08e) ~Lisie
- Shaman 1.5 travel to fungus grove/twilight sea fix
This change will adjust the numbering of the shaman 1.5 quest. Any previous save states may be off by a few steps. Verify it is where it should be, and use the outline to set it to the proper step if not.
(6f7e5b5) ~Lisie

Features ⛲


- Version bump to 0.1.20
(6f22825) ~Lisie
- Added versioning to character save.
This is to accomodate future database changes to automatically adjust the step for the user after changes.
(a63a0fa) ~Lisie

〰️Commits​


- Shaman 2.0 travel to Fungus Grove fix.
This will make the script properly travel to Fungus Grove in the Shaman 2.0 quest.
This has caused the numbering for the Shaman 2.0 quest to be changed. If resuming the shaman 2.0 please insure you are on the proper step and use the outline to adjust if necessary.
#505 #506
(88b4b51) ~Lisie

[0.1.19] - 2024-04-19​


Bug Fixes 🐛


- Fixed script looping if lockpicker not found.
(21de77d) ~Lisie

Features ⛲


- Version bump 0.1.19
(0d3eb30) ~Lisie

[0.1.18] - 2024-04-19​


Bug Fixes 🐛


- Added slot parameter to combine_do
(38286a2) ~Lisie
- Fixes to various tradeskill combine functions
(6ce8880) ~Lisie

Features ⛲


- Version bump 0.1.18
(feac1e2) ~Lisie
- Added filter to the outline tabs
(2fc0433) ~Lisie

[0.1.17] - 2024-04-19​


Bug Fixes 🐛


- Added fixed width for debug level dropdown in console tab
(8243150) ~Lisie

Features ⛲


- Version bump to 0.1.17
(dcee855) ~Lisie

[0.1.16] - 2024-04-19​


Bug Fixes 🐛


- Various minor quest DB changes.
(3553aa2) ~Lisie
- Fixed crash when selecting a step from the outline before starting
(da7310d) ~Lisie
- Minor changes to npc_give
(6c2446f) ~Lisie
- Capitilized the S in Saving step message
(37856fa) ~Lisie
- Added check to make sure we are invis before making us uninvis.
(ca76183) ~Lisie
- Added relocate command to leave the hole, updated outline
(b7a08b3) ~Lisie

Features ⛲


- Version bump to 0.1.16
(17c437b) ~Lisie
- Added progress bar for travel
(c9e55d2) ~Lisie
- Added quest-step to console logging.
(a655700) ~Lisie

[0.1.15] - 2024-04-19​


Bug Fixes 🐛


- Added better description of how to use lockpicker in Shaman 1.0.
(09c3fb1) ~Lisie
- SK 1.5 changed how Paladin Bloods are looted to try and insure you get all 3.
(3e5d84f) ~Lisie
- SK 1.5 outline numbering fixed
(00419cb) ~Lisie
- Fixed error causing bad_ids list to fail
This will once again fix the dragorn refugee issue.
#495
(1e8af3c) ~Lisie
- Changed call to findnearestnpc to enable checking script status while looping
This will cause the script to no longer enter a loop of not finding a mob, and trying to find it again over and over again.
It will now properly wait for a mob to be found before moving out of the findnearest loop.
#494
(771a7ff) ~Lisie
- Changed bag slot to be variable
(cb87a9d) ~Lisie
- Added pause after relocate skill finishes casting.
This is to prevent the script from using relocate skill after relocate skill. Instead stopping after using only one.
#494
(2ceceec) ~Lisie
- Added combine slot parameter to combine_item
(f0cab87) ~Lisie
- Added check to insure combine container has been placed in the correct slot.
(d94b2c7) ~Lisie
- Cleaned up combine container code.
Added check for what the best bag slot to use for the container.
Added better checking for bag moving on and off cursor.
(fa6d2ce) ~Lisie
- Corrected missing NPC value shaman 1.5 step 130
Fix for #498
(bf138ed) ~Lisie

Features ⛲


- Version bump to 0.1.15
(d581642) ~Lisie

[0.1.14] - 2024-04-18​


Bug Fixes 🐛


- Fixed missing () when checking for autosize plugin
(51692e7) ~Lisie

Features ⛲


- Version bump to 0.1.14
(d7ce095) ~Lisie

[0.1.13] - 2024-04-18​


Bug Fixes 🐛


- Speculative fix for relocating twice.
(43538be) ~Lisie
- Rogue 1.5 outline showing step 120 as traveling to overthere to turn in signed agreement. Corrected to 720.
(6d9f17b) ~Lisie
- Fixed issue with speed_to_num not being created on new config creation.
Added speed_to_num to config if it does no exist.
post #489
(88a3742) ~Lisie

Features ⛲


- Version bump to 0.1.13
(14cd345) ~Lisie

[0.1.12] - 2024-04-18​


Bug Fixes 🐛


- Fix for oddities when using an enviromental tradeskilling container.
(7506abe) ~Lisie

Features ⛲


- Version bump to 0.1.12
(c46b59f) ~Lisie
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