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110 WAR Raid Geared. Updated for EOk-RoS (Conditions + Holys)

Class
Warrior
Level
110
Purpose
Group
Server Type
Live, Test Server
Hiya all.
This ini is an update from Lowres09's one that you can find here
I am Using KA Modded version (kissassist1004e15.mac which comes with the rg updater.)
I just updated it to the current versions of the discs.

Maskoi, i know you added conditionals to get rid of holies and MQ2Melee, but i just have no clue how to transalte them in Conditions :D

110 Warrior:
[General]
KissAssistVer=10.0.4.1.54
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=20
Buffs1=Champion's Aura|Aura
Buffs2=Field Champion|Me
Buffs3=Huntsman's Ethereal Quiver|Summon|Ethereal Arrow|500
Buffs4=Commanding Voice|Me
Buffs5=Hiatus|End|24
Buffs6=Dragorn War Mask|Me
Buffs7=Violet Conch of the Tempest|Me
Buffs8=Ball of Fluffy Cotton|Dual|Nimbus of the Cloudwalker|Me
Buffs9=Bloodclot Charm|Dual|Geomantra XXII|Me
RebuffOn=1
CheckBuffsTimer=10
[AE]
AEOn=1
AESize=10
AERadius=50
AE1=Dragonstrike Blades|2|Mob
AE2=Rampage|2|Mob
AE3=Wade In to Battle|2|mob
AE4=Rage of the Forsaken
AE5=Area Taunt|4|Mob
[DPS]
DPSOn=1
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=Culminating Stand Discipline|100|Me|Cond1
DPS2=Pain Doesn't Hurt|100|Me|Cond2
DPS3=Flash of Anger|100|Cond3
DPS4=Fortitude Discipline|100|Me|Cond4
DPS5=Dichotomic Shield|100|Cond5
DPS6=Brace For Impact|100|Me|Cond6
DPS7=Warlord's Tenacity|100|Me|Cond7
DPS8=Imperator's Command|100|Me|Cond8
DPS9=Resolute Defense|100|Me|Cond9
DPS10=Roar of Challenge|100|Cond10
DPS11=Dragonstrike Blades|100|Cond11
DPS12=Taunt|100|Cond12
DPS13=Hold the Line|100|Cond13
DPS14=Resplendent Glory|100|Cond14
DPS15=Armor of Tenacious Runes|100|Cond15
DPS16=Shield Break|100|Cond16
DPS17=Battle Leap|100|Cond17
DPS20=Wade in to Battle|100|Me|Cond18
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=10
Aggro1=Blast of Anger|99|<
Aggro2=Kluzen's Roar Roar|99|<
Aggro3=Burning Shout|99|<
Aggro4=Ageless Enmity|99|<
Aggro5=Projection of Fury|99|<
Aggro6=Rage of the Forsaken|99|<
[Heals]
HealsOn=1
HealsSize=7
Heals2=Warlord's Resurgence|70
Heals3=Resplendent Glory|60
Heals4=Warlord's Bravery|40
Heals5=Flash of Anger|20
Heals6=Imperator's Command|95
Heals7=Hiatus|End|15
[Burn]
BurnSize=15
BurnAllNamed=1
Burn1=Blade Guardian
Burn2=Fundament: Third Spire of the Warlord
[KConditions]
Cond1=${Me.XTarget}>2 || ${Target.Named}
Cond2=${Me.PctHPs}<30
Cond3=${Me.XTarget}>2 || ${Target.Named} && !${If[${Me.ActiveDisc.ID},TRUE,FALSE]}
Cond4=${Me.XTarget}>2 || ${Target.Named} && !${If[${Me.ActiveDisc.ID},TRUE,FALSE]}
Cond5=${Me.XTarget}>2 || ${Target.Named} && !${If[${Me.ActiveDisc.ID},TRUE,FALSE]} && ${Me.PctEndurance}>20
Cond6=${Me.XTarget}>2 && !${If[${Me.Buff[Brace For Impact].ID},TRUE,FALSE]} || !${If[${Me.Buff[Brace For Impact].ID},TRUE,FALSE]} && ${Target.Named}
Cond7=${Me.XTarget}>2 && !${If[${Me.Buff[Brace For Impact].ID},TRUE,FALSE]} && !${Me.AltAbilityReady[Brace for Impact]} || !${If[${Me.Buff[Brace For Impact].ID},TRUE,FALSE]} && ${Target.Named} && !${Me.AltAbilityReady[Brace for Impact]}
Cond8=${Me.XTarget}>1 && !${If[${Me.Buff[Warlord's Tenacity].ID},TRUE,FALSE]} && !${Me.AltAbilityReady[Warlord's Tenacity]} && !${Me.AltAbilityReady[Brace for Impact]} || !${If[${Me.Buff[Warlord's Tenacity].ID},TRUE,FALSE]} && ${Target.Named} && !${Me.AltAbilityReady[Warlord's Tenacity]} && !${Me.AltAbilityReady[Brace for Impact]}
Cond9=!${If[${Me.ActiveDisc.ID},TRUE,FALSE]} && ${Me.XTarget}>=1
Cond10=${Me.XTarget}>2
Cond11=${Me.XTarget}>2 && !${Me.CombatAbilityReady[Roar of Challenge]}
Cond12=${Target.Distance}<30 && ${Target.PctAggro}<=99
Cond13=${Me.PctHPs}<=40
Cond14=${Me.PctHPs}<=40
Cond15=${Me.XTarget}>2 || ${Target.Named} && !${If[${Me.ActiveDisc.ID},TRUE,FALSE]}
Cond16=${Me.PctHPs}<70 && ${Me.Endurance}>500
Cond17=!${If[${Me.Song[Battle Leap].ID},TRUE,FALSE]} && ${Target.Distance}<50
Cond18=${Me.XTarget}>1 && ${Me.PctEndurance}>10 && !${If[${Me.Buff[Wade in to Battle].ID},TRUE,FALSE]}
ConOn=1
CondSize=18


[MQ2Melee]
aggro=1
bash=1
callchallenge=1
commanding=20
defense=20
disarm=1
enrage=1
facing=1
fieldarm=20
gutpunch=1
infuriate=1
kick=1
kneestrike=1
melee=1
opportunisticstrike=20
plugin=1
provoke1=43034
provokeend=20
provokemax=1
provokeonce=1
rallos=0
resume=75
stickbreak=1
stickrange=0
taunt=1
downflag0=0
holyflag0=1
holyflag1=1
holyflag2=1
holyshit0=/if (${Me.Combat} && ${Me.CombatAbilityReady[${Spell[Culminating Stand Discipline].RankName}]} && ${Target.Named} && ${If[${Me.ActiveDisc.Name.Find[Defense]},TRUE,FALSE]} || ${Me.Combat} && ${Me.CombatAbilityReady[${Spell[Culminating Stand Discipline].RankName}]} && ${Me.XTarget}>2 && ${If[${Me.ActiveDisc.Name.Find[Defense]},TRUE,FALSE]}) /multiline ; /stopdisc; /echo Clear Disc
holyshit1=/if (${Me.Combat} && ${Me.CombatAbilityReady[${Spell[Fortitude Discipline].RankName}]} && ${Target.Named} && ${If[${Me.ActiveDisc.Name.Find[Defense]},TRUE,FALSE]} || ${Me.Combat} && ${Me.CombatAbilityReady[${Spell[Fortitude Discipline].RankName}]} && ${Me.XTarget}>2 && ${If[${Me.ActiveDisc.Name.Find[Defense]},TRUE,FALSE]}) /multiline ; /stopdisc; /echo Clear Disc
holyshit2=/if (${Me.Combat} && ${Me.CombatAbilityReady[${Spell[Armor of Tenacious Runes].RankName}]} && ${Target.Named} && ${If[${Me.ActiveDisc.Name.Find[Defense]},TRUE,FALSE]} || ${Me.Combat} && ${Me.CombatAbilityReady[${Spell[Armor of Tenacious Runes].RankName}]} && ${Me.XTarget}>2 && ${If[${Me.ActiveDisc.Name.Find[Defense]},TRUE,FALSE]}) /multiline ; /stopdisc; /echo Clear Disc
downshit0=/if (${Me.AAPoints.Float.Int}>200) /alt activate 897
version=8.200
It was working pretty well on my war until i update it. Haven't tested it yet. I hope it will work.
Feel free to post comments to optimize it :)
Author
MrPatate
First release
Last update
Rating
0.00 star(s) 0 ratings

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