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106 Conflag Paladin Tank

I took these from another INI file I'm not this clever.

NOTES: There are a lot of things wrong with this Pally, specifically he ends up targeting himself then the mob then back and forth again multiple times before doing enough damage (to 98%) that my other toons engage.
The other big thing is my group Cleric didn't seem to heal him as much as other toons because he was self healing a lot.

So, needless to say there's some tweaking of the .INI file you need to do.

Code:
[MQ2Melee]
StickCMD=loose
aggro=1
bash=1
disarm=1
melee=1
plugin=1
resume=75
stickbreak=1
stickrange=75
taunt=1
forage=0
reprove=1
holyflag0=1
holyflag1=1
holyflag2=1
holyflag3=1
holyflag4=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=1
holyflag16=1
holyflag17=1
holyflag18=1
holyflag19=1
holyflag20=1
holyflag21=1
holyflag22=1
holyflag23=1
downflag0=1
holyshit0=/if (${Me.Combat} && ${Me.AltAbilityReady[Disruptive Persecution]}) /alt act 7712
holyshit1=/if (${Me.Combat} && ${Me.AltAbilityReady[Armor of the Inquisitor]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>2) /alt act 701
holyshit2=/if (${Me.Combat} && ${Me.PctHPs}<60 && ${Me.AltAbilityReady[Hand of Piety]}) /alt act 180
holyshit3=/if (${Me.Combat} && ${Me.AltAbilityReady[Inquisitor's Judgment]}) /alt act 6492
holyshit4=/if (${Me.Combat} && ${Me.CombatAbilityReady[Armor of Ardency]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>2) /disc Armor of Ardency
holyshit5=/if (${Me.Combat} && ${SpawnCount[npc radius 50]}>1 &&  ${Me.CombatAbilityReady[Repel]}) /disc Repel
holyshit6=/if (${Me.Combat} && ${Me.PctHPs}<40 && ${Me.AltAbilityReady[Lay on Hands]}) /alt act 6001
holyshit7=/if (${Me.Combat} && !${Melee.DiscID} && ${Me.CombatAbilityReady[Holy Guardian Discipline Rk. II]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>3) /disc Holy guardian Discipline Rk. II
holyshit8=/if (${Me.Combat} && !${Melee.DiscID} && !${Me.CombatAbilityReady[Holy Guardian Discipline Rk. II]} && ${Me.CombatAbilityReady[Skalber Mantle]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>3) /disc Skalber Mantle
holyshit9=/if (${Me.Combat} && !${Me.ActiveDisc.Name.Equal[Holy Guardian Discipline Rk. II]} && ${Me.AltAbilityReady[Fundament: Third Spire of Holiness]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>3) /alt act 1442
holyshit10=/if (${Me.Combat} && ${Target.Named} && ${Me.AltAbilityReady[Projection of Piety]}) /alt act 3216
holyshit11=/if (${Me.Combat} && ${Me.PctHPs}<60 && ${Me.AltAbilityReady[Shield of Brilliance]}) /alt act 657
holyshit12=/if (${Me.Combat} && ${Me.AltAbilityReady[Thunder of Karana]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>2) /alt act 1017
holyshit13=/if (${Me.Combat} && ${Me.PctHPs}<35 && ${Me.CombatAbilityReady[Fortitude Discipline]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Fortitude Discipline
holyshit14=/if (${Me.Combat} && ${Me.AltAbilityReady[Divine Call]}) /alt act 660
holyshit15=/if (${Me.Combat} && !${Me.Buff[Lesser Yaulp III].ID} ${Me.AltAbilityReady[Yaulp]}) /alt act 489
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