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I took these from another INI file I'm not this clever.
NOTES: There are a lot of things wrong with this Pally, specifically he ends up targeting himself then the mob then back and forth again multiple times before doing enough damage (to 98%) that my other toons engage.
The other big thing is my group Cleric didn't seem to heal him as much as other toons because he was self healing a lot.
So, needless to say there's some tweaking of the .INI file you need to do.
Code:[MQ2Melee] StickCMD=loose aggro=1 bash=1 disarm=1 melee=1 plugin=1 resume=75 stickbreak=1 stickrange=75 taunt=1 forage=0 reprove=1 holyflag0=1 holyflag1=1 holyflag2=1 holyflag3=1 holyflag4=1 holyflag5=1 holyflag6=1 holyflag7=1 holyflag8=1 holyflag9=1 holyflag10=1 holyflag11=1 holyflag12=1 holyflag13=1 holyflag14=1 holyflag15=1 holyflag16=1 holyflag17=1 holyflag18=1 holyflag19=1 holyflag20=1 holyflag21=1 holyflag22=1 holyflag23=1 downflag0=1 holyshit0=/if (${Me.Combat} && ${Me.AltAbilityReady[Disruptive Persecution]}) /alt act 7712 holyshit1=/if (${Me.Combat} && ${Me.AltAbilityReady[Armor of the Inquisitor]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>2) /alt act 701 holyshit2=/if (${Me.Combat} && ${Me.PctHPs}<60 && ${Me.AltAbilityReady[Hand of Piety]}) /alt act 180 holyshit3=/if (${Me.Combat} && ${Me.AltAbilityReady[Inquisitor's Judgment]}) /alt act 6492 holyshit4=/if (${Me.Combat} && ${Me.CombatAbilityReady[Armor of Ardency]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>2) /disc Armor of Ardency holyshit5=/if (${Me.Combat} && ${SpawnCount[npc radius 50]}>1 && ${Me.CombatAbilityReady[Repel]}) /disc Repel holyshit6=/if (${Me.Combat} && ${Me.PctHPs}<40 && ${Me.AltAbilityReady[Lay on Hands]}) /alt act 6001 holyshit7=/if (${Me.Combat} && !${Melee.DiscID} && ${Me.CombatAbilityReady[Holy Guardian Discipline Rk. II]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>3) /disc Holy guardian Discipline Rk. II holyshit8=/if (${Me.Combat} && !${Melee.DiscID} && !${Me.CombatAbilityReady[Holy Guardian Discipline Rk. II]} && ${Me.CombatAbilityReady[Skalber Mantle]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>3) /disc Skalber Mantle holyshit9=/if (${Me.Combat} && !${Me.ActiveDisc.Name.Equal[Holy Guardian Discipline Rk. II]} && ${Me.AltAbilityReady[Fundament: Third Spire of Holiness]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>3) /alt act 1442 holyshit10=/if (${Me.Combat} && ${Target.Named} && ${Me.AltAbilityReady[Projection of Piety]}) /alt act 3216 holyshit11=/if (${Me.Combat} && ${Me.PctHPs}<60 && ${Me.AltAbilityReady[Shield of Brilliance]}) /alt act 657 holyshit12=/if (${Me.Combat} && ${Me.AltAbilityReady[Thunder of Karana]} && ${Target.Named} || ${SpawnCount[npc radius 50]}>2) /alt act 1017 holyshit13=/if (${Me.Combat} && ${Me.PctHPs}<35 && ${Me.CombatAbilityReady[Fortitude Discipline]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Fortitude Discipline holyshit14=/if (${Me.Combat} && ${Me.AltAbilityReady[Divine Call]}) /alt act 660 holyshit15=/if (${Me.Combat} && !${Me.Buff[Lesser Yaulp III].ID} ${Me.AltAbilityReady[Yaulp]}) /alt act 489