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Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
I didn't realize they stopped updating the spell and went with AA. That has actually been the biggest adjustment to playing on a non-current server. I'm used to AAs taking over the casting of so many spells. I ran into that a couple days ago with SK snare. I haven't had to use a spell to snare...
It's this. I can't buy the spell yet. Rk. II is locked behind faction and Rk. I is dropped and there aren't any for sale.
I'll just have to push through to the level 85 version that is widely available on the server.
Okay, my mage on this server is level 83 so it's not using the AA. It looks like the plugin doesn't give any kind of confirmation or status entry when it gets toggled on/off. But it doesn't give an error either if using the /mag <AnyCommandThatIsNotReal>.
I'll look at the lore group issue. I...
This command is listed but doesn't appear to function. I wanted to confirm if it was updated or had been removed?
I was tweaking my mage and noticed it's not handing out mod rods. I do have it set for Group Rods, which is listed.
Thanks!
Thanks for the explanation. That's exactly what it does. I saw what you had posted earlier about the "alternate state" issue but didn't realize that was what the instanced zones are.
I saw you were asking for feedback and I'm exping in the mech guardian. I tried the nav mesh but it doesn't work moving down the corridors. The first step from the teleporter rooms into the runways doesn't work so the toons have to be manually walked over the threshold.
As someone who has also started playing in 1999, I love this. Such a passionately built game that was abused and molested for years by sheer incompetence and greed.
Unless they’re detecting the program in memory or even just being installed. I’m which case I was suspended for possession. Which...
If that is a mesh issue (and it probably is), then you can edit the mesh file and put a box over the table and make the "cost" of traveling over it higher than the surrounding area. That will cause him to path around the table, unless there's absolutely no other path available. If you don't know...
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