• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Recent content by sveinhelge

  1. S

    Plugin - MQ2Bst

    Hi. Could we get an option to stay with Dichotomic Fury for mana saves if we want?
  2. S

    Release RazNuke 2.0 Official Release

    Is there a way to make your wizard melee while using this macro? When I try, the macro turns melee off imediately.
  3. S

    Release RazNuke 2.0 Official Release

    TIP: I couldn't get the macro to use modrods, so I simplified/changed the sub modrod inside the macro. If you are 110 and always get the Summoned: Glowing Modulation Shard from your mage, you can use this in the macro in stead of the original sub: Steps: 1. In the macro file, in the general...
  4. S

    Release RazNuke 2.0 Official Release

    May I ask why the 110 version of the 2.0 starts nuking with "freezenuke" which is Hoarfrost Vortex. The spell benefit from that is 1: Increase Incoming Spell Damage by 1% 2: Limit: Max Level(100) (lose 10% per level over cap) Will this help at all for a 110 wizard?
  5. S

    Release RazNuke 2.0 Official Release

    1.95 working nicely. Seems to be better mana management, so thumbs up. Still not casting Dichotomic Fire for me on GoM, could that be because I have level 1 of the spell?
  6. S

    Release RazNuke 2.0 Official Release

    Donated, will be looking forward to trying out newer versions. I am using eoknuke19 now. It has never fired off Dichotomic Fire, even on GoM-procs. maybe there is a bug with that?
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