• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Recent content by stunna

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    Question - How do I manage my MeleeDistance setting so that I don't have mobs being ignored just outside of range? (KA)

    Yeah, that's why I'm stumped. Because no matter how much I increase the MeleeDistance, he will still move out to the edge of it eventually, and then if he gets hit from outside of it, the issue will persist.
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    Question - How do I manage my MeleeDistance setting so that I don't have mobs being ignored just outside of range? (KA)

    I'm already doing that. The problem is that the tank himself, if his MeleeDistance=40, occasionally will engage a mob while he's at exactly 40. Then the next mob that spawns wanders over and agros while he's fighting at 40, but it's hitting him from 45 or whatever. After he kills the initial...
  3. S

    Question - How do I manage my MeleeDistance setting so that I don't have mobs being ignored just outside of range? (KA)

    The problem I'm having is that no matter what I set my MeleeDistance to, inevitably my tank will engage a mob right at the edge of that distance. Then, other mobs in camp will spawn and agro, but hit my tank from just outside the edge of my MeleeDistance, since he's already standing right at...
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    Problem - Constant crashes to desktop

    Downloaded the latest version. All 6 chars crash to desktop with tank targeted and /bcaa //mac kissassist
  5. S

    Problem - Constant crashes to desktop

    Project Lazarus is the server. I'm running a group of SK Bard Rogue Wiz Sham Cleric. I'll try the new version ASAP. Here is my sk ini: [General] KissAssistVer=11.005 Role=PullerTank CampRadius=15 CampRadiusExceed=400 ReturnToCamp=1 ChaseAssist=0 ChaseDistance=25 MedOn=0 MedStart=98...
  6. S

    Problem - Constant crashes to desktop

    I started using this like two weeks ago and mostly it's awesome. The first time I zone after I run the macro 5-6 of my chars will crash to desktop, regardless of whether I /end before I zone. Also I will often get 1-6 chars crashing to desktop when I first initiate the macro. It's a lot of...
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