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I am trying to iterate through the mq.TLO.Group.Member[n] TLO and get the name of my character through mq.TLO.Group.Member[n].Name() but I keep runing into errors from improper syntax use or get nil instead
what is the proper syntax for what i am trying to do
my character is currently under the map after going through one of the teleporters in the nexus. is there any commands I could use to get him unstuck he's currently below the nexus and out of bounds
if im not mistaken Target.ID returns the id of the target not verify that your target is targeting somthing?
i know you can select a group member vis an array structure ${Group.member[0]} is there a method to do so by name only?
sorry the first issue was fixed i added a return statement to each subroutine and it fixed the issue. i made the other thread because i thought it would be better organizationally for different issues i will stick to this thread for all problems relating to this macro
im running into a couple issues with so checks and if statments could anyone explain what i am doing wrong
No such 'target' member 'TargetID'
im trying to implement a check to see if my tank is in combat by checking to see if he's targeting a mob in this code
DoCommand - Couldn't parse 'if...
what is this error and how do i fix my code. I'm writing a macro where the healer targets my tank and heals him if he takes a certain amount of damage but for some reason it does not go back to main after entering check manna? do subroutines need a /return at the end to return to main otherwise...
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