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That's what I need to do, I think. Gather up all my TS mats and put them in a house. That'd save a ton of space. I semi-recently moved to a new server and I don't have a house here yet.
Unfortunately. But pack management is also almost as fun as getting a boot to the crotch, so there's that. My packs are organized but they're always close to full.
I'm not disagreeing with your comment, btw. I think it's pretty accurate (and funny). Loot Hoes FTW! :D
Yeah, it's going to take some serious bank management to clear out enough crud to free a pack slot. I keep tradeskill items and my bank is full.
Thanks for the info about using pets and watching for the correct pet. I may try that method the next time around.
Yeah, I can see the 12 or 14 slot issues as being an additional hurdle to overcome. I just can't believe they (Sony/Daybreak) haven't thought about solving this issue themselves. It's just not handled well currently. We should already have these pack slots as part of the regular game. We...
The reason I mentioned dedicated pack slots is because they would only hold temporary Quest satchels, or Armor containers. It wouldn't really be to permanently house regular game items.
I think it shouldn't be too difficult to put a restriction on the pack slot that the container must be the...
Hey all,
Is it possible to create 2 empty bag slots below the 10 primary bag slots that will be dedicated to holding Quest satchels and Armor containers.
It's currently very disruptive (and no fun) to have to clear out full packs to make room for temporary quest satchels that should already...
This has been almost entirely, if not entirely, fixed by not using Levitate. My druid was buffing the group with Flight of Eagles (previously) or Flight of Falcons (more recently) and I think that the levitate component was causing the problem. It hasn't happened once, that I can recall, since...
The best player I know is someone that has 2 full box crews that he runs and completes whole expansions with. When he finishes with one crew he starts on the other and does the same thing. He quickly ends up with late-game loot but he still helps others get achievements and gear, and he often...
It doesn't seem to, but I'm still levitated a lot from our druid. I'd have to watch more closely specific to that.
I'm also wondering if it may be related to a couple of settings that start to sidestep my puller when there's no LoS or if being attacked and attempting to back off. I've seen...
One other thing I noticed is that it often starts when my toon backs up. Usually, she spins 180 deg and then runs back for the camp, but if I see her back up that's when it happens. She'll start backing up, strafes sideways to the left, and it gets worse as she attempts to avoid the mob she's...
I was thinking it might be related to Lev so I tried restarting as Puller without Lev up. I don't recall how that worked out as I frequently restart in order to implement changes to settings in the .ini file.
I also usually find as flat an area to camp at in hopes that it might help. I'm...
It was happening at the Cadcane, Coldears, and Bolman camps in Eastern Wastes. It was also happening at the Longshanks camp in Great Divide. More recently it happened a couple of times in Skyfire at the Gatekeeper camp, near Gorowyn.
I can maybe go back and get locs if you think that would help.
This is happening to me in a lot of ToV zones (and elsewhere). Is there anything I can do to prevent or reduce how often it happens?
I'm using the default meshes for all my zones. It's certainly not good if the default settings get errors, right?
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