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Recent content by Pyrotek503

  1. P

    Question - Bard mez breaking

    The fix seems to be much better so far
  2. P

    Question - Bard mez breaking

    I have noticed the bard mez works pretty well for me, except the fact that the bard breaks the mezz very often. When running debug, I noticed that when the xtarget list is being scanned (assuming it is to check if the mez is still active and timers associated with them) the auto attack is still...
  3. P

    Problem - Burn doesn't burn

    Line 1881 in rgmercs_utils.lua on my computer. The portion that you referenced earlier. I compared what you wrote, to what I saw on my computer. Then compared it to what is on github. There was a blank line so I removed it locally on my computer to see what happens. It didnt look right compared...
  4. P

    Problem - Burn doesn't burn

    I have been searching out the issue as best as I can and found line 1881, in the part of the logic you gave me out of the Utils, was blank. I removed that line and now the Warrior, rogue, and druid show they are burning when confronted with a named mob. The cleric and bard are still not starting...
  5. P

    Problem - Burn doesn't burn

    Warrior, Beast, Druid, Bard, Cleric, Rogue. All 114 AND 115 In this way, while the burn rotation will start as it is supposed to with 2+ mobs in the extended target window. The burn rotation also continues to run when "Auto Burn Always" is true. So that selector switch seems to work as...
  6. P

    Problem - Burn doesn't burn

    Spawnmaster was not being used. Visuals now show the named as being up. Sadly, it did not fix the issue when the group (war, clr, rog, bst, brd, dru) is engaged with a named mob, the "Burn" rotation is not called to run.
  7. P

    Problem - Burn doesn't burn

    Yes. The extended target shown in the screenshot was the current target of my group. Im pretty new to everything so I really dont know if I am missing something. Is there some other resource that I am supposed to be using to utilize that feature?
  8. P

    Problem - Burn doesn't burn

    So if the group is in combat with a named that is listed, the group should go into Burn mode? I finally caught Windchill and noticed it was the same way. Burn was not active during the fight.
  9. P

    Problem - Burn doesn't burn

    are you talking about this list? I also meant to add these to the original post, I appologize.
  10. P

    Problem - Burn doesn't burn

    I noticed all of my chars (same level range) are not recognizing a named is a named, I guess. When "Burn Always" is on, it allows the rotation.
  11. P

    Problem - Cleric casting auras forever

    Cleric is in a perpetual state of mem aura, cast, fail, mem 2nd aura, cast, fail and so on. Both auras are active already. This was after a fresh startup. I'm not too sure how to share the file, let me know if there is anything else that is needed.
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