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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
Wow, this is new. RGL was throwing fits. What does redfetch (not AutoLogin) use the EverQuest Live directory for (RGL never cared)? I have different directories, does it matter? Setup process prompted for a Live directory (skipped) and did not ask for Test or Emu.
Gave it a whirl -- not sure what happened. This is the output for the group naggy:
Died, mission partially completed, and macro ended. Group has Main Assist, Main Tank, Puller roles set.
I dove into the mesh generator a bit. Total newb when it comes to that. I figured out a way to add a zone marked as do not walk where the kiln is (while preserving a sliver of walk space on the inside of the pole). It seems to be helping now.
As for Thurgadin -- I doubt that mesh can be...
Recent issue navigating when using TCN. Various characters get stuck on the Kiln in PoK. No idea why they (wood elf, high elf, barbarian, etc.) insist on running directly through it, but I don't recall this being a problem before. Shrink doesn't seem to help.
Some scenarios:
Dogle to Eric...
Is there a way to quickly update profiles to use the updated EQ installation location? For example, say this entry is updated in Settings:
How do you automatically update all profiles / accounts configured to use this EQ Install Type? I could not find anything that would sync this change. I...
Tweaked this one. Some randos were sitting, which prevents ducking. I added a /stand and it works great now for ducking.
Icebound Avatar of War
Text Event: Avatar of War duck emote
Added by: @aquietone...
Thank you. It would be helpful for sure. The Artisan missing audit returned many dyes needed for Blacksmithing, Tailoring, and Research. I caught the missing red variation when I searched for dye in the recipes (3 variations per color).
I hated doing these years ago when LoY came out.
Weird error trying /link /update today. This happens and totally locks up the character (endless output):
Otherwise, as long as I don't try to update it, it seems to work ok:
I have been noticing quite a few missing items, so I was trying to update it.
Hello, tcn has helped a lot with the TSing. With that said, I ran into an issue with Dye Making. I tried the Red Dye combine (Shaman) after making the extracts separately (it was required to select the Alchemical extract recipe because simply asking it to make Red Dye it was unable to determine...
It is missing a } to close out the call. I edited mine and it works now:
/while (${FindItemCount[${itemID}]}) {
/doevents
/nomodkey /itemnotify in Pack${bag} ${slot} rightmouseup
/delay 1s...
Thanks for pointing out the "Preview General Quest Cycle" button. The seasonal quest (Season of Dread) is getting ranked 20th, because of probability (62% in this case). Shouldn't Seasonal / Specific Quests be selected first regardless of how we have set them to be run?
I found a relevant post (Guide) describing captions and posted it there. That post seemed to be an authoritative post regarding how to use Caption. My post is lacking that context since it was excised from it and brought here.
At any rate, it must have been the update yesterday that broke this...
This is an old thread -- not sure if this is still relevant. Based on the Caption wiki, it seems to be still.
Down to the issue. Something got fubared. The default behavior with the names stopped working. I am not sure what the source of the problem is. I have confirmed NPC names coloring works...
Sorry, I am not getting any notifications anyone responded. Anyway, onto the core of the question. How do I make this work on dannet if /dex does not work? The whole goal is to have one alias to use for the /grouproles command, executable by anyone on the group. No problems setting /grouproles...
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