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A TLP without truebox has thawed (Very Vanilla ready)
I appreciate your help, I don't use the new UI engine and I also use framelimiter but it was ultimately user error. Works fine (same ini) on another PC. It's something on my end specific to that PC. I'll probably copy over the directory to see if that fixes it quickly before I go any deeper.
I will hit my startup macro which is/was always a buttonmaster macro and the line used to activate the puller was
/bct *pullername* //mac kissassist **tankname**
The character starts up like normal, pulls. Mobs come in and they won't go back for more mobs until they are all dead.
I use a...
nono, that's the name of my tank. I'm not posting my tanks name in there (edit: not posting my tanks name publicly that is). I use this paladin for pulling *only*
I ran KS these different ways:
/mac kissassist **tank**
/bct *name* //mac kissassist **tank**
also ran them through buttonmaster
[General]
KissAssistVer=12.002
Role=puller
CampRadius=40
CampRadiusExceed=200
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=20
MedOn=0
MedStart=20
MedStop=30...
I've been running my setup for quite a while (months) and all of a sudden chain pull has stopped working. I don't know if it was this most recent patch but my ini's haven't changed and I also made a fresh ini with only pull settings to make sure it wasn't anything else.
[General]...
Nope, not in my EQ folder. I had KA running and while it was working (generally), it wouldn't follow my mobstoignore list since I needed tank mode up (and tank mode attacks anything hostile in camp). I'm trying out this CWTN plugin and since it wouldn't work, i'm now here.
Just installed MQ2 a week or two ago and it's been going well. My particular use case has lead me to buy/license the MQ2Paladin plugin and I can't get it to work. I have deleted the .dll and reloaded it through the launcher. I do not have any .dll files in my EQ folder. All I'm getting now...
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