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There is a suspension/ban wave happening. We don't know why. Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.
You still get knocked back and up without a mount. With a mount you only get knocked straight up and not back any. They did change it so lev works while you are way up above the anti-lev aura range so you don't fall directly down instantly and do have time to get back over the platform when not...
Pretty sure .PctAggro is broken too. It's coming back as always "1". It really hasn't affected anything other than FeignOnAggro % for certain classes running CWTN plugins won't feign ever. I only found it because I have an offtank lua that relies on it for certain things and those things stopped...
Judging by the picture that is on the producer letter it looks like Deathknell Tower in the background. And with them saying "You'd be Mad to miss the next expansion" with a capital M hints at Mad Mary Anne who guards the tower on the bridge, it's sounding like another PoR based expansion...
If you want to make double sure it's the obfuscated macroquest.exe file, go to your /MQfoldername/config and open your macroquest.ini and find this entry and see if it matches up.
Thanks again boxbuddy! Groupinfo/targetinfo working and that weird Never Loot button offset in find fixed. No more zone ID/name issues either and /travelto is working again. Excellent work man.
Out of curiosity was the /travelto / Zone problem linked to pLocalPlayer->GetZoneID() ? I was trying...
Yeah, the groupinfo plugin is broken atm with this build. Targetinfo plugin is also a little buggy too depending on the UI you use. I've seen it cut off or limit how many buff icons show on some and work fine on others. I don't use either plugin so it really hasn't affected me. I just know from...
Wondering if it's the same issue that is causing the CWTN plugins to cast aura's in non combat zones. Something with zone names/id's maybe. I'll investigate when I can, see if I can figure it out. I don't use /travelto much so I would have never found this one myself. I'll post any more...
I can confirm /travelto isn't working with that error(on test). Just tried it from lobby to PoK and PoK to lobby and got this. Using find to control or control+shift click works fine.
Thanks. That fixed the LD thing. I did have a random crash earlier on one character. It happened as soon as I clicked my /dgza /makemevisible hotkey but not sure if that was even related or not. It hasn't happened in the couple hours since though. Could have just been a one off. I'll report back...
Cool, thanks for that. It's very much not even a problem either way. Nor is the .Linkdead thing. Build works for everything I've needed it for so far. Thanks once again everyone that takes the time to help keep test MQ going for us. Ya'll are freakin' awesome.
No, they are not spamming them. Neither issue is causing any kinds of problems with normal gameplay or plugin/script operation as far as I can tell. I'm not even sure something didn't change with the cwtn plugins and they do now cast in non combat zones or something. I'm just going off memory...
Excellent work boxbuddy and whoever else worked on this update. Everything seems to be working fine in the little bit I've tested. Whole group is chasing/assisting/casting/healing/clickies, etc with the cwtn plugins.
Only 2 things I have noticed is once I zoned one time all toons have an "LD"...
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