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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
Hello,
I was wondering if it was possible to have KA buff a specific group member? I tried searching, but i'm not able to find a specific answer.
Thanks.
ok.. i think it was because i was trying both the RG version and the eqmule fork just to get him to start mezzing things..
and now all of a sudden he's working like he should.. i got no idea what just happened..
thanks anyway ctaylor22!
ctaylor22: since this last patch my chanter doesn't seem to want to mez anything.. is there something i need to look for in particular?
Would aliases affect mez not working? And I hope its something dumb, because I am pulling my hair out.
[General]KissAssistVer=10.0.4.1.55
Role=Assist...
So I am having a similar issue. my maps show named and groundspawns.. but the normal run of the mill spawns in the zone are not showing up. I ran the map.mac, and there is no change. Is there anything else I can try?
I have somehow gotten the Tilde key mapped to right alt or some other combination. It all of a sudden happened while i was running a group of 6 with KA. how do i fix this?
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apparently searching didn't work.. but as soon as i made a thread i found another one that described...
That's what i've been doing. Sometimes it locks up my eq client.. i assume then its better to close the ui before zoning?
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I am looking forward to what your full attention shall bring to this. Just using the meshes and KA in the actual zones is cool enough.. but its that...
These meshes are great.. i've been running in MM primarily to get my cleric the group spell haste.. those gates suck! :) I'll look as well tonight to see if i can see any Id #s.
on a side note, (this may be my custom UI) but does anyone else have trouble getting the nav ui to display at times?
I've been doing LDoN's in a similar way.. I was wondering if there was a way to fix the Gate issue in MM? Is there a way to change the meshes so that the gates are auto-clickable?
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