• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Recent content by Amarin

  1. A

    Problem - Named burn firing before named in camp

    Does it not get updated with auto updater (that says I'm current)?
  2. A

    Problem - Named burn firing before named in camp

    Not set to 100 but still high at 99 or 98.. Either way it should still be checking for range yes? [General] KissAssistVer=11.010 Beta Role=Assist CampRadius=80 CampRadiusExceed=250 ReturnToCamp=1 ChaseAssist=0 ChaseDistance=25 MedOn=1 MedStart=80 MedCombat=0 LootOn=0 RezAcceptOn=0|98...
  3. A

    Problem - Named burn firing before named in camp

    I've noticed that if the MA so much as targets a named regardless of how far away they are everyone will start firing their burn discs often resulting to them getting wasted before the named even gets to camp. Is there a way to make the named is in the camp radius before firing discs? Also...
  4. A

    Tech - War slow since kiss 11

    I've noticed the slow to engage as well.
  5. A

    Config - 110 Bard ini - Melee support/Mezzer

    Also bard seems to spam mez even if mez still has plenty of time left need a condition to check for it or to add a remez timer is that possible?
  6. A

    Config - 110 Bard ini - Melee support/Mezzer

    Is there a way to add a group mana condition for Reflexive Rejoinder?
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