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Zone into Voids (1 Viewer)

tums2004

New member
Joined
Aug 21, 2006
RedCents
Does anyone know a way to zone into voids which you aren't flagged for? IE voidg? /findpath thevoidg says can't find a path, no matter what zone I try from.
 
No one? I can't believe with the with /zone options no one has figured this out?

Best way is to try and use /doors and stand right next to the entrance. The closest one will work with a /switch ##

-------------------------------------------------------------------------
OR.....

Looking at the EXE in IDA :

Rich (BB code):
.text:00697BCD                 push    offset aFieldOfScale ; "Field of Scale"
.text:00697BD2                 push    offset aOldfieldofbone ; "oldfieldofbone"
.text:00697BD7                 push    1C4h            ; int // Hex 1c4 = 452
.text:00697BDC                 push    0Fh             ; int
.text:00697BDE                 mov     ecx, esi
.text:00697BE0                 call    sub_6939D0
.text:00697BE5                 push    0               ; int
.text:00697BE7                 push    0               ; int
.text:00697BE9                 push    0               ; int
.text:00697BEB                 push    offset off_800000 ; int
.text:00697BF0                 push    4C0h            ; int
.text:00697BF5                 push    offset aFieldOfScale ; "Field of Scale"
.text:00697BFA                 push    offset aOldfieldofbo_0 ; "oldfieldofboneb"
.text:00697BFF                 push    1DEh            ; int // Hex 1DE = 478
etc, etc, etc....

In order to be able to /zone into any zone you need to edit mq2piggyzone.ini

Specifically you need to add the new expansion, below are the new zones, but no connectors are there (I never got that far) :

Rich (BB code):
452=oldfieldofbone "Field of Scale"
453=oldkaesoraa "Kaesora Library"
454=oldkaesorab "Hatchery Wing"
455=oldkurn "Kurn's Tower"
456=oldkithicor "Bloody Kithicor"
457=oldcommons "Old Commonlands"
458=oldhighpass "Highpass Hold"
459=thevoida "The Void"
460=thevoidb "The Void"
461=thevoidc "The Void"
462=thevoidd "The Void"
463=thevoide "The Void"
464=thevoidf "The Void"
465=thevoidg "The Void"
466=oceangreenhills "Oceangreen Hills"
467=oceangreenvillage "Oceangreen Village"
468=oldblackburrow "Blackburrow"
469=bertoxtemple "Temple of Bertoxxulous"
470=discord "Korafax, Home of the Riders"
471=discordtower "Citadel of the Worldslayer"
472=oldbloodfield "Old Bloodfields"
473=precipiceofwar "The Precipice of War"
474=olddranik "City of Dranik"
475=toskirakk "Toskirakk"
476=korascian "Korascian Warrens"
477=rathechamber "Rathe Council Chambers"
478=oldfieldofboneb "Field of Scale"

Would also need to make sure that the compile has fixed eqdata.h :

Rich (BB code):
#define   MAX_ZONES 0x1DE

(1DE being 478 zones total)

Add the connecting zones to these and it may work.
 
for those of us who are retarded, namely me. I would then just mod the .h file and add those entries to the mq2piggyzone.ini?

Actually I have discussed this with some other friends and there really is no way to /zone (or forcezone) into the instances of the void. To answer your other question, yes add that to mq2piggyzone.ini, but you'll need to update what zones connect to what, etc.

As far as the .h file, that would be something that the person that compiles needs to do. If you compiled your own MQ then yes, if you download a compiled version than it would just need to be updated by them.
 
Zone into Voids

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