timmy
Well-known member
- Joined
- Apr 1, 2014
- RedCents
- 1,443¢
- Version of KissAssist.mac?
- 12.02
- When did your problem start?
- long term problem
- Character Role?
- Assist
- What class is having this issue?
- Beastlord
- Enchanter
- Magician
- Shaman
- Wizard
- How often does this issue occur?
- Sometimes
- Can you reproduce the issue?
- yes, but not on demand.
sometimes, but not always, my ka casters, including hybrids, ignore their ka settings for when to engage a mob. they will ignore some/all of the settings in the CampRadius, AssistAt, MeleeDistance, or the MobHealth% in their DPS section.
example settings i use:
i've watched a naughty mage break all these settings by casting on mob at 100 percent health outside the camp and meleedistance numbers. should that even be possible? are the CampRadius and MeleeDistance combined to determine the range at which a caster or hybrid will engage with spells?
i used KA to pull on my tank so i could watch the mage and can confirm that the tank didn't call for attack. and even if he did, would that change the behavior of my ini settings? i've also seen this behavior when i play my tank manually, which is 95 pecent of the time.
i've watched, actually watched, this scandalous mage follow his settings on a mob pulled from spawnpoint x only to ignore those settings on the repop of the same mom from spawnpoint x. no, he doesn't worship bristlebane.
the problem is i can't predict this behavior. it will always happen eventually, but it doesn't seem to follow any rules. i've posted randomly about this before and followed some others who've had similiar issues. i don't believe this is a LOSBeforeCombat issue, because i've witnessed the behavior w/ and w/o this setting being enabled.
this problem seems limited to casters and hybrids. my pure melee don't engage early. ever. my bl is by far the worst offender, to the point where i've benched him. even putting his AssistAt, PetAssistAt, and DPS values to 90 percent doesn't keep him from flying out of camp to engage a pulled mob at 100 percent in the middle of nowhere.
anyone have any insight? i'm considering trying a hard range check condition for each DPS entry but that seems excessive.
example settings i use:
Code:
CampRadius=35
AssistAt=99
MeleeDistance=50
DPS14=Barrage of Many|98
i've watched a naughty mage break all these settings by casting on mob at 100 percent health outside the camp and meleedistance numbers. should that even be possible? are the CampRadius and MeleeDistance combined to determine the range at which a caster or hybrid will engage with spells?
i used KA to pull on my tank so i could watch the mage and can confirm that the tank didn't call for attack. and even if he did, would that change the behavior of my ini settings? i've also seen this behavior when i play my tank manually, which is 95 pecent of the time.
i've watched, actually watched, this scandalous mage follow his settings on a mob pulled from spawnpoint x only to ignore those settings on the repop of the same mom from spawnpoint x. no, he doesn't worship bristlebane.
the problem is i can't predict this behavior. it will always happen eventually, but it doesn't seem to follow any rules. i've posted randomly about this before and followed some others who've had similiar issues. i don't believe this is a LOSBeforeCombat issue, because i've witnessed the behavior w/ and w/o this setting being enabled.
this problem seems limited to casters and hybrids. my pure melee don't engage early. ever. my bl is by far the worst offender, to the point where i've benched him. even putting his AssistAt, PetAssistAt, and DPS values to 90 percent doesn't keep him from flying out of camp to engage a pulled mob at 100 percent in the middle of nowhere.
anyone have any insight? i'm considering trying a hard range check condition for each DPS entry but that seems excessive.

