• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - Using KA.info to Pull, but Won’t Pull Nameds

wymranar

I <3 SKs *kissy face*
Joined
Jun 16, 2019
RedCents
1,309¢
Hey guys,

I’ve been using KA.info to set up my group where they only pull PH and named. I’ve come to realize that my puller is pulling all the placeholders, but leaving the nameds alone. I’ve tried this in two different spots, with two different nameds. And yes, I’ve triple checked the .info settings and the names are all correct. Any idea what the problem might be?
 
[Pull]
PullWith=Velium Threaded Bow|Ethereal Arrow
PullMeleeStick=0
MaxRadius=1250
MaxZRange=1000
UseWayPointZ=0
PullWait=5
PullRadiusToUse=360
PullRoleToggle=0
ChainPull=0
ChainPullHP=20
PullPause=10|1|cond19
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0

Cond19=${Group.AnyoneMissing}


[The Western Wastes]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToPull=a frosted dracholiche, Miscreation the Timeless
MobsToIgnore=Siremth
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0



My puller will pull all PHers, but not pull the named.
 
@ctaylor22 Still having the same problem. And, I've now tried it with a different mob. Ill post my settings again:


[The Western Wastes]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToPull=an exiled efreeti,Blasphemous Steel
MobsToIgnore=Siremth
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0




[Pull]
PullWith=Velium Threaded Bow|Ethereal Arrow
PullMeleeStick=0
MaxRadius=1250
MaxZRange=1000
UseWayPointZ=0
PullWait=5
PullRadiusToUse=360
PullRoleToggle=0
ChainPull=0
ChainPullHP=20
PullPause=10|1|cond19
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
 
If anyone sees this in the future, the solution is to add a # to the beginning of the named in your ka_info ini. Thanks @ctaylor22 for the solution.
 
Question - Using KA.info to Pull, but Won’t Pull Nameds

Users who are viewing this thread

Back
Top
Cart