- Joined
- Dec 29, 2017
- RedCents
- 23,976¢
Using Krondal's Roar to pull on a warrior, even though the disc is ready, and you are in range of the target, KISS won't fire the disc.
To my knowledge based on some poking into the code. I've determined that --
Sub CastDisc is the issue due to the following line.
/if (!${Spell[${WhatDisc}].Duration.TotalSeconds} || (${Spell[${WhatDisc}].Duration.TotalSeconds} && !${Me.ActiveDisc.ID})) {
Krondal's Roar has a duration of 30 being reported, So if I have a running disc (Resolute Defense in this case on my warrior) then he will run out to the mob and stand there till the pull timer expires, then return to camp to select a new target. Repeating this action until there is no active disc.
I think using ${Spell[${WhatDisc}].TargetType.Equal[Single]} in the case of "${Me.ActiveDisc.ID}" might provide a little bit more precision. To allow us to use our discs to pull.
To my knowledge based on some poking into the code. I've determined that --
Sub CastDisc is the issue due to the following line.
/if (!${Spell[${WhatDisc}].Duration.TotalSeconds} || (${Spell[${WhatDisc}].Duration.TotalSeconds} && !${Me.ActiveDisc.ID})) {
Krondal's Roar has a duration of 30 being reported, So if I have a running disc (Resolute Defense in this case on my warrior) then he will run out to the mob and stand there till the pull timer expires, then return to camp to select a new target. Repeating this action until there is no active disc.
I think using ${Spell[${WhatDisc}].TargetType.Equal[Single]} in the case of "${Me.ActiveDisc.ID}" might provide a little bit more precision. To allow us to use our discs to pull.

