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    Frostreaver

Bug - Tank hanging up

PussyFoot

New member
Joined
Jul 2, 2014
RedCents
744¢
Been using Kissassist on my paladin tank and sk tank lately (leveling up a warrior now). Anyway, sometimes the program will hang up and just stand there calling out that an add is detected, but will just continue to target (and I presume try to attack) a corpse. Is this a problem with one of my settings or just something I gotta keep an eye on?
 
This has been reported before i though i had fixed it. I will have to test it out this week and see if i Can duplicate the behavior and hunt down why its happening.
 
This has been reported before i though i had fixed it. I will have to test it out this week and see if i Can duplicate the behavior and hunt down why its happening.

Pretty sure it's the AE section firing before you have a target. Which is needed for classes that do not target the mob like clerics but for others it is a bad thing. I added /if (${Target.Type.Equal[Corpse]}) /return at the top of the sub ae
and it stopped doing this but of course that stops my cleric from using his healing AA/disc in the AE section now.
 
william12
could just change the if statement to read /if (${Target.Type.Equal[Corpse]} && !${Me.Class.ShortName.Equal[CLR]}) /return. would that work?
 
Hrm not sure. I'm using a Paladin and still having him try to target himself with Valiant Deflection. I've put it in as a Tap, but he doesn't realize it for some reason. Going to look through some code to find out why.
 
william12
could just change the if statement to read /if (${Target.Type.Equal[Corpse]} && !${Me.Class.ShortName.Equal[CLR]}) /return. would that work?

Yes it should work.

- - - Updated - - -

Hrm not sure. I'm using a Paladin and still having him try to target himself with Valiant Deflection. I've put it in as a Tap, but he doesn't realize it for some reason. Going to look through some code to find out why.

Do it as a holyshit if you cant get kiss to do it.
 
Hrm not sure. I'm using a Paladin and still having him try to target himself with Valiant Deflection. I've put it in as a Tap, but he doesn't realize it for some reason. Going to look through some code to find out why.

I am seeing my SK do similar stuff but haven't narrowed it down yet. When I am on my bard I see my SK target himself during fights and then go right back to the target.
 
OK, I have been able to figure out how to duplicate this problem. I have been testing this last night and this morning and I can get my warrior to target a corpse and just spam Add(s) in camp and do nothing. The way I get it to bug out is start up kissassist on my warrior targeting himself as tank. Then use my puller to pull 2 mobs once the warrior has engaged the first mob and the add has been mezzed, then go get another mob and bring to camp. now that last add has to be brought to camp and mezzed before the tank kills the first mob. Once the first mob is killed the tank just targets a corpse and starts spamming. I have been able to get my warrior to bug out consistently doing this.
 
Nope but I can do, I think it has something to do with the adds array. The macro thinks the corpse is a valid add because the mob id is still in the array, but that's just an assumption. let me get it to bug out again. when it bugs out it also lags the instance of EQ once I get the tank to target something else it stops lagging.
 
Ahhhh, yeah happens with my bard mezzing and my SK tanking. I will see if i cannot get a debug log of it for you as well Maskoi. Might not happen tonight but soon.
 
Rich (BB code):
[2014/07/26 17:45:05] MQ2Log :: Logging is ON
[2014/07/26 17:45:05] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:05] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:05] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:05] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:05] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:05] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:05] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:05] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:06] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:06] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:07] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:07] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:08] [MQ2] Add(s) in camp detected
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:08] <maskio>  Add(s) in camp detected 
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:08] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:08] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:09] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:09] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:10] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:10] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:11] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:11] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:12] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:12] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:13] [MQ2] Add(s) in camp detected
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:13] <maskio>  Add(s) in camp detected 
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:13] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:13] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:14] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:14] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:15] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:15] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:16] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:16] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:17] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:17] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:18] [MQ2] Add(s) in camp detected
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:18] <maskio>  Add(s) in camp detected 
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:18] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:18] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:19] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:19] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:20] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:20] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:21] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:21] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:22] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:22] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:23] [MQ2] Add(s) in camp detected
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:23] <maskio>  Add(s) in camp detected 
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:23] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:23] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:24] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:24] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:25] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:25] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:26] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:26] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:27] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:27] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:28] [MQ2] Add(s) in camp detected
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:28] <maskio>  Add(s) in camp detected 
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:28] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:28] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:29] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:29] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:30] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:30] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:31] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:31] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:32] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:32] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:33] [MQ2] DEBUG MobRadar 40 Enter
2014/07/26 17:45:33] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:33] [MQ2] Add(s) in camp detected
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:33] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:33] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:33] <maskio>  Add(s) in camp detected 
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:33] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:33] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:33] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:33] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:33] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel's corpse ID:2356
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel's corpse ValidTarget:0 Marco Return:BadTargetType
[2014/07/26 17:45:34] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:34] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Assist Enter
[2014/07/26 17:45:34] [MQ2] DEBUG MobRadar 40 Enter
[2014/07/26 17:45:34] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarge Enter Name:a Rallosian sentinel ID:872
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarge Validate 1
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarge Validate 2
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarge Validate 3
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarge Validate 4
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT ValidateTarget Leave
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Assist Target:a Rallosian sentinel ValidTarget:1 Marco Return:1
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Assist MyTargetName:a Rallosian sentinel ID:872
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Assist Leave
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Combat Enter
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Combat 100<=100 && 8.62<40
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Combat CombatStart
[2014/07/26 17:45:34] [MQ2] ATTACKING -> a Rallosian sentinel <-
[2014/07/26 17:45:34] [MQ2] TANKING-> a Rallosian sentinel <- ID:872
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT Combat Attack On
[2014/07/26 17:45:34] MQ2Melee::Attacking [a Rallosian sentinel].
[2014/07/26 17:45:34] [MQ2] DEBUGCOMBAT AECheck Enter
[2014/07/26 17:45:34] [MQ2] DEBUG MobRadar 20 Enter
[2014/07/26 17:45:35] [MQ2] DEBUG MobRadar leave
[2014/07/26 17:45:35] [MQ2] DEBUGCOMBAT AECheck Leave
[2014/07/26 17:45:35] [MQ2] DEBUGCOMBAT CombatCast Enter
[2014/07/26 17:45:35] [MQ2] DEBUGCOMBAT CombatCast Battle Leap|100|Once Battle Leap 100 Once
[2014/07/26 17:45:35] [MQ2] DEBUGCOMBAT CombatCast Spell: Battle Leap Target: 872=872 Timer: 0 DPSOn: 1
[2014/07/26 17:45:35] [MQ2] DEBUG CastWhat: Enter castWhat - Battle Leap castTargetID - 872
[2014/07/26 17:45:35] <maskio>  TANKING-> a Rallosian sentinel <- ID:872 
/CODE]

I changed the name to protect the innocent. but I had to manually target 1 of the adds to get the tank to start back up again.

Hope this helps
 
Try this find code below line 1055 ish
Rich (BB code):
            | Prevent puller from stalling if adds in camp and still returning from pulling mob.
            /if (${Select[${Role},puller,pullertank,pullerpettank]} && ${Pulled} && ${Math.Distance[${CampYLoc},${CampXLoc}]}>=15) /return
            /varset AddsInCamp 1
            /if (!${Target.ID} && ${Select[${Role},tank,pullertank,pullerpettank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}
            /if (${MezOn}) /call DoMezStuff
add /if (${Target.Type.Equal[corpse]}) /return
Rich (BB code):
            | Prevent puller from stalling if adds in camp and still returning from pulling mob.
            /if (${Select[${Role},puller,pullertank,pullerpettank]} && ${Pulled} && ${Math.Distance[${CampYLoc},${CampXLoc}]}>=15) /return
            /varset AddsInCamp 1
            /if (!${Target.ID} && ${Select[${Role},tank,pullertank,pullerpettank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}
			/if (${Target.Type.Equal[corpse]}) /return
            /if (${MezOn}) /call DoMezStuff

see if that does anything
 
So far so good. I spent about 30 minutes trying to get it to hang after making the change to the macro and it keeps ticking right along.
 
That is actually just a temp fix. i still haven't figured out why it's hanging up.
 
This temp fix seems to work. What I seem to be seeing that is causing the lock up is that the Tap flag doesn't seem to always work. Even though I have lifetaps on my sk set to tap, sometimes he'll target himself just before the mob dies while trying to cast a lifetap. No idea why he is targeting himself, but when he does the mob dies before he targets back, when he targets back to the corpse he continues to fight. At least that's what it looks like, I need to do a log and find out for sure what's going on.

Hasn't happened since I put in your fix so far.
 
Well when it hangs up it has a corpse targeted. I can only get it to hang when trying to keep multiple mobs in camp. I play my puller manually and jut keep 2 to 3 mobs in camp, I just notice my warrior/tank hanging on a corpse when trying to switch to the next mob, but once I manually target 1 of the adds he takes off again. I am not sure if the ID is not getting properly dropped from the adds array or not. I am just not sure why a corpse is being targeted. I have seen this happen a couple of times when on autopilot and a mob will add from respawns. It just has something to do with mobs adding after cambat has started and there are more mobs in camp than when combat started.

But after pulling for a few more hours it never hung after the fix. I did notice another funny behavior, for some reason my tank would keep sitting to med then stand right backup, now when his stamina would get really low and med everything was fine, but if his stamina was close to his medat number, he would sit, stand, sit, stand... till next mob was in camp then he would med like normal.
 
Had similar issues with my first few stabs at a |Mob tag. Had to forbid the cast if ${MyTargetID} was a corpse. Leads me to thinking of something like this as patch. Also gets me to wondering if ${MyTargetID} couldn't be checked and cleared /if ${MyTargetID} is a corpse, somewhere higher up.

Rich (BB code):
    Sub Combat
        /doevents
        /if (!${MyTargetID} || !${Target.ID} || ${DMZ} || !${Target.LineOfSight} || ${Select[${Role},puller,pullertank,pullerpettank]} && ${Math.Distance[${CampYLoc},${CampXLoc}]}>=${MeleeDistance}) /return
        /if (${DebugCombat}) /echo DEBUGCOMBAT Combat Enter
        /if (${HealsOn}) /call CheckHealth
        /if (${ChaseAssist}) /call DoWeMove
        /declare CombatRadius int local ${MeleeDistance}
        /declare ZDist float local ${Math.Distance[${Target.Z}:${Me.Z}]}
        /if (${MezOn}) /call DoMezStuff
        | Check Target Hps and type NPC or NPC Pet
        /if (${DebugCombat}) /echo DEBUGCOMBAT Combat ${Spawn[${MyTargetID}].PctHPs}<=${AssistAt} && ${Spawn[${MyTargetID}].Distance}<${CombatRadius}
        /if (${Select[${Role},pettank]} && ${Spawn[${MyTargetID}].Distance}<${CombatRadius}) /call CombatPet
        /if (${AggroOn} && ${MainAssist.NotEqual[${Me}]} && ${Select[${Role},Tank]} && ${Spawn[${MyTargetID}].Distance}>${CombatRadius}) /call AggroCheck 
        /if (${Spawn[${MyTargetID}].PctHPs}<=${AssistAt} && ${Spawn[${MyTargetID}].Distance}<${CombatRadius} && ${Spawn[${MyTargetID}].Type.NotEqual[Corpse]}) {

Rich (BB code):
/if (${SHealTag.Find[Tap]}) {
                /if (!${Pulled} && ${CombatStart} && ${Me.PctHPs}<=${SHealPct} && ${Spawn[${MyTargetID}].ID} && ${Spawn[${MyTargetID}].Distance}<=${SHealRange} && ${Spell${i}GM0}==0 && ${Spawn[${MyTargetID}].Type.NotEqual[Corpse]}) {
                    /call CastWhat "${SHealSpell}" ${Spawn[${MyTargetID}].ID} Heal
                    /if (${Macro.Return.Equal[CAST_SUCCESS]}) {

Rich (BB code):
    Sub CheckForAdds(CalledFrom)
        /doevents
        /if (${Debug}) /echo  DEBUG  CheckForAdds: Enter from ${CalledFrom}
        /call MobRadar ${MeleeDistance}
        /if (${Debug}) /echo DEBUG MobCount:${MobCount}
        | If no mobs, in a DMZone  or pulling leave
        /if (${MobCount}<=1 || ${DMZ} || ${Pulling} || !${DPSOn} && !${MeleeOn} || ${Select[${Role},puller,pullertank]} && ${Math.Distance[${CampYLoc},${CampXLoc}]}>=${CampRadius} || ${IAmDead})  /return
        | If I have a vailid living target in camp radius leave
        /if (!${Target.ID} && ${MyTargetID} && ${Spawn[${MyTargetID}].ID} && ${Spawn[${MyTargetID}].Distance}<${CampRadius} && ${Spawn[${MyTargetID}].Type.NotEqual[Corpse]}) {
            /target id ${MyTargetID}
            /return
        }
 
Well when it hangs up it has a corpse targeted. I can only get it to hang when trying to keep multiple mobs in camp. I play my puller manually and jut keep 2 to 3 mobs in camp, I just notice my warrior/tank hanging on a corpse when trying to switch to the next mob, but once I manually target 1 of the adds he takes off again. I am not sure if the ID is not getting properly dropped from the adds array or not. I am just not sure why a corpse is being targeted. I have seen this happen a couple of times when on autopilot and a mob will add from respawns. It just has something to do with mobs adding after cambat has started and there are more mobs in camp than when combat started.

But after pulling for a few more hours it never hung after the fix. I did notice another funny behavior, for some reason my tank would keep sitting to med then stand right backup, now when his stamina would get really low and med everything was fine, but if his stamina was close to his medat number, he would sit, stand, sit, stand... till next mob was in camp then he would med like normal.

This has been previous reported and I am looking at this week.
 
Wait... Think I misread that.

He didn't follow this line because he had a target. The corpse.

Rich (BB code):
/if (!${Target.ID} && ${Select[${Role},tank,pullertank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}

to

Rich (BB code):
/if ((!${Target.ID}||${Spawn[${Target.ID}].Type.Equal[Corpse]}) && ${Select[${Role},tank,pullertank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}

Eh? Eh?

- - - Updated - - -

That is to say:

Most of the time; when you kill something, it drops out of your target box. But; sometimes EQ doesn't clear your target box and the corpse remains targeted. When that occurs ${Target.ID} still returns TRUE and !${Target.ID} returns FALSE, yeah?

- - - Updated - - -

So; "sometimes" that line won't fire right. "Most" of the time it does. Checking for the corpse on the line should move it to the "always", eh?
 
${Spawn[${AggroTargetID}].ID} = first autohater in xtarget
${MyTargetId} = mob assigned from assist sub and current combat target.
 
Right.

But ${Target.ID} = Current Target, yes?

It looks like the trouble maker here is: ${Target.ID}. Or; rather !${Target.ID}. As opposed to ${MyTargetId}, which isn't used on that line.

!${Target.ID} won't return TRUE if the corpse stayed in the target window (a problem with EQ, not KA).

- - - Updated - - -

So;

/if (!${Target.ID} && ${Select[${Role},tank,pullertank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}

to

/if ((!${Target.ID}||${Spawn[${Target.ID}].Type.Equal[Corpse]}) && ${Select[${Role},tank,pullertank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}

Should move us to the ${AggroTargetID} if we do not have a target at current or if our current target is a corpse. Rather than hanging us if we do have a target and that target is a corpse.
 
Any luck tracking this down? I can confirm it does happen on warrior (very rarely), sk and paladin. The warrior has no AE going so it should not be an AE issue. How do I get debug to send the information to a file?
 
Any luck tracking this down? I can confirm it does happen on warrior (very rarely), sk and paladin. The warrior has no AE going so it should not be an AE issue. How do I get debug to send the information to a file?

I stole this from a post Maskoi had on debugging:
plugin mq2log
/mlog on

edit your kissassist.mac find this line
Code:
/declare Debug int outer 0
and change it =1 the save

/mac kissassist

after it crashes goto your mq2/log/ folder and find the toons log. paste like the last 5 lines here so we can see what kiss was doing before it crashed
 
Rich (BB code):
[2014/08/04 21:22:18] Plugin 'mq2log' loaded.

[2014/08/04 21:22:19] [MQ2] Add(s) in camp detected

[2014/08/04 21:22:24] [MQ2] Add(s) in camp detected

[2014/08/04 21:22:28] [MQ2] toggle Debug

[2014/08/04 21:22:28] [MQ2] >> Set Debug: On

[2014/08/04 21:22:28] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:28] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:28] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:28] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:28] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:28] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:28] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:29] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:29] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:29] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:29] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:29] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:29] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:29] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:29] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:29] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:29] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:29] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:29] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:29] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:29] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:29] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:29] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:29] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:29] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:29] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:29] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:29] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:29] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:30] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:30] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:30] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:30] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:30] [MQ2] Add(s) in camp detected

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:30] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:30] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:30] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:30] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:30] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:30] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:30] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:30] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:30] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:30] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:30] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:30] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:30] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:30] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:30] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:30] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:30] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:30] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:30] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:30] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:30] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:30] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:31] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:31] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:31] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:31] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 0-Shared Merciless Ferocity Rk. II

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 1-Talisman of the Steadfast

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 2-Form of Defense XIII

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 3-Expanding Mind VIII

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 4-Talisman of Celerity

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 5-Blessing of Fervor Rk. II

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 6-Spiritual Vindication Rk. II

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 7-Hastening of Sviir Rk. II

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 8-Spiritual Evolution Rk. II

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 9-Mammoth's Force

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 10-Preeminent Foresight

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 11-Symbol of Gezat Rk. II

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 12-Ward of the Reverent Rk. II

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 13-Defensive Proficiency

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 15-Insistent Focusing

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 16-Spirit of Dauntlessness

[2014/08/04 21:22:31] [MQ2] DEBUG WriteBuffs: 18-Myrmidon's Skill VIII

[2014/08/04 21:22:32] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:32] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:32] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:33] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:33] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:33] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:33] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:33] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:33] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:33] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:33] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:33] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:33] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:33] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:33] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:33] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:33] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:33] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:33] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:33] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:33] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:33] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:33] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:33] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:33] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:33] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:33] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:33] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:33] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:34] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:34] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:34] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:34] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:34] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:34] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:34] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:34] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:34] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:34] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:34] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:34] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:34] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:34] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:34] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:34] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:34] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:34] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:34] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:34] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:34] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:34] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:34] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:35] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:35] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:35] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:35] [MQ2] Add(s) in camp detected

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:35] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:35] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:35] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:35] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:35] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:35] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:35] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:35] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:35] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:35] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:35] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:35] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:35] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:35] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:35] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:35] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:35] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:35] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:35] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:35] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:35] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:35] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:35] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:36] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:36] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:36] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:36] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:36] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:36] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:36] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:36] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:36] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:36] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:36] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:36] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:36] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:36] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:36] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:36] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:36] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:36] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:36] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:36] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:37] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:37] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:37] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:37] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:37] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:37] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:37] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:37] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:37] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:37] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:37] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:37] [MQ2] DEBUG CanIDoStuff enter



[2014/08/04 21:22:37] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:37] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:37] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:37] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:37] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:37] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:37] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:37] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:37] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:37] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:38] [MQ2] DEBUG  CheckForAdds: Enter from MainLoop

[2014/08/04 21:22:38] [MQ2] DEBUG MobRadar 65 Enter

[2014/08/04 21:22:38] [MQ2] DEBUG MobRadar leave

[2014/08/04 21:22:38] [MQ2] DEBUG MobCount:2

[2014/08/04 21:22:38] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:38] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:38] [MQ2] DEBUG DoWeMove: Enter

[2014/08/04 21:22:38] [MQ2] DEBUG ChaseAssist

[2014/08/04 21:22:38] [MQ2] DEBUG DoWeMove: Leave

[2014/08/04 21:22:38] [MQ2] DEBUG DoMiscStuff enter

[2014/08/04 21:22:38] [MQ2] DEBUG DoMiscStuff leave

[2014/08/04 21:22:38] [MQ2] DEBUG CanIDoStuff enter

[2014/08/04 21:22:38] [MQ2] DEBUG EndMacroIf: Enter

[2014/08/04 21:22:38] [MQ2] DEBUG EndMacroIf: leave

[2014/08/04 21:22:38] [MQ2] DEBUG CanIDoStuff leave

[2014/08/04 21:22:38] [MQ2] toggle Debug off



[2014/08/04 21:22:38] [MQ2] >> Set Debug: 

[2014/08/04 21:22:40] [MQ2] Add(s) in camp detected

[2014/08/04 21:22:45] [MQ2] Add(s) in camp detected

[2014/08/04 21:22:50] [MQ2] Add(s) in camp detected

[2014/08/04 21:22:56] [MQ2] Add(s) in camp detected
 
30 RC to the 1st user who tests, and posts feedback with, this as a fix:

Rich (BB code):
/if (!${Target.ID} && ${Select[${Role},tank,pullertank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}

changed to

Rich (BB code):
/if ((!${Target.ID} || ${Spawn[${Target.ID}].Type.Equal[Corpse]}) && ${Select[${Role},tank,pullertank,hunter]}) /squelch /target ID ${Spawn[${AggroTargetID}].ID}
 
Bug - Tank hanging up

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