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Problem - Tank dies, wizard evacs, nobody clicks to return to camp?

Ladon

Birthplace: Grobb
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Oct 17, 2012
RedCents
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[Only modification I've made is the MyRange change to have a larger pull radius with focus effects].

If you need any more information let me know!
 
Basic thing to check in your kissassist_servername_charname.ini is:

CampfireOn=1

Also to be fair I've found it abit hit and miss with returning, sometimes it works, sometimes it doesn't.
 
My tank has CampfireOn=1 and always starts on a flat-enough surface. I was able to manually move them back when I wandered by by hitting my fellowship hotbutton.

I'm curious if it has something to do with the evac moving them out of the CampRadiusExceed range and staying in the same zone. Even if my tank made it back solo he would get caught in a loop of "let me pull this mob I can't handle alone," dying, and losing XP.
 
I'm curious if it has something to do with the evac moving them out of the CampRadiusExceed range and staying in the same zone.

This is an interesting thought that had not crossed my mind.
I'm going to start testing this theory using my kill group that contains a wizzy.. using the groupescapeon and setting the campradius exceed to different levels.. 2 or 5 tank wipes should be able to test it... with return to camp on.
 
The main coding was for when you died and zoned to bind point so people would be campfiring back if they were bound in the zone near their camp. The evac code was added later and I am pretty sure it was never integrated with the campfire code.
 
Well, 5/6 will die and return to bind with a campfire up but won't return. It looks like the routine isn't firing off anyways.
Also happens as stated above. Looks like ClickToCamp could use some love. :)
 
Problem - Tank dies, wizard evacs, nobody clicks to return to camp?

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