Fenworth
Member
- Joined
- Feb 20, 2014
- RedCents
- 203¢
Yet another idea for ye olde Table Flipper Achievement. Get yourself to Undershore, Southwest corner, to the NPC named Freemind Cypher (loc -1475 -660).
Around ol' Freemind is a set of 5 mushroom bunches named "a budding mindspore". When you whack these mindspores, they count towards Table Flipper!
Use this crude-yet-effective macro to run from mindspore to mindspore. Couple of things to note:
1)Make sure your loot.ini includes the following line:
Unhusked Mindspore=Destroy
These nasty little buggers want to be eaten, but the ninjadvloot include file takes care of it fine.
2) Set the delay on each of the five kill lines to the shortest time that your toon can effectively slice-and-dice the mindspores. My lvl 83 toon takes about 10 seconds each.
3) This macro requires you are standing on top of the locs, so it changes your "moveto dist" variable to a very small value. THIS IS A GLOBAL CHANGE FOR EVERY MACRO. You will need to change it back when you are finished with this macro to something more appropriate. Use the command "/moveto dist 15" when you are finished with the killing fun.
That's all I've got. Enjoy.
Fenny
Around ol' Freemind is a set of 5 mushroom bunches named "a budding mindspore". When you whack these mindspores, they count towards Table Flipper!
Use this crude-yet-effective macro to run from mindspore to mindspore. Couple of things to note:
1)Make sure your loot.ini includes the following line:
Unhusked Mindspore=Destroy
These nasty little buggers want to be eaten, but the ninjadvloot include file takes care of it fine.
2) Set the delay on each of the five kill lines to the shortest time that your toon can effectively slice-and-dice the mindspores. My lvl 83 toon takes about 10 seconds each.
3) This macro requires you are standing on top of the locs, so it changes your "moveto dist" variable to a very small value. THIS IS A GLOBAL CHANGE FOR EVERY MACRO. You will need to change it back when you are finished with this macro to something more appropriate. Use the command "/moveto dist 15" when you are finished with the killing fun.
That's all I've got. Enjoy.
Fenny
Rich (BB code):
|
| - Budding.mac -
|
| targets a budding mindspore in Undershore, then whacks it
| to be used for tableflipper achievement.
| Set your loot.ini to destroy "Unhusked Mindspore".
| When finished, change your moveto dist to something reasonable, like 15:
| with this command in your MQ2 window "/moveto dist 15"
|
|
#include ninjadvloot.inc
Sub Main
/call SetupAdvLootVars
|set the moveto dist to very close, needed for the first mushroom to distinguish between
|the first and fifth mushrooms. this is a global change (for all macros you run)
|
|Set the delay under each of the mindspore lines to something appropriate for your
|toon's ability to whack the mindspores. My 83 war uses a delay of 10 sec.
/moveto dist 1
:startagain
|pause if others are near
/while (${Posse.Count}>2) {
/echo Posse sees (${Posse.Count}) others near
/delay 240s
}
|move to first mindspore
/moveto loc -1471.8 -673.4
/delay 5s ${MoveTo.Stopped}
/target a budding mindspore
/face fast
/attack
/delay 11s
/call Lootmobs
|second mindspore
/moveto loc -1490 -677
/delay 5s ${MoveTo.Stopped}
/target a budding mindspore
/face fast
/attack
/delay 11s
/call Lootmobs
|third mindspore
/moveto loc -1488 -655
/delay 5s ${MoveTo.Stopped}
/target a budding mindspore
/face fast
/attack
/delay 11s
/call Lootmobs
|Fourth mindspore
/moveto loc -1469.7 -653.3
/delay 5s ${MoveTo.Stopped}
/target a budding mindspore
/face fast
/attack
/delay 11s
/call Lootmobs
|fifth mindspore
/moveto loc -1470 -663
/delay 5s ${MoveTo.Stopped}
/target a budding mindspore
/face fast
/attack
/delay 11s
/call Lootmobs
|rinse & repeat
/goto :startagain
|since moveto dist is variable change is global, you will want to change this back when the
|macro finishes or else you will always get to within 1 distance of every moveto command
|in every macro.
/endmacro

