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Idea - Stuck Puller Suggestion

godsfshrmn

Well-known member
Joined
Jan 18, 2018
RedCents
509¢
I had an idea to fix the occasional pathing/mq2nav problem I have with the puller getting stuck. He will occasionally get stuck running into a wall or get stuck on a wall fixture. It is a rare issue with me (maybe once every couple hours, depending on complexity of the puller route). Would it be possible to have the puller use the fellowship insignia after x number of seconds to return to camp? I know it cannot be used in combat- for some reason, this almost always happens when the pull failed. Alternatively, you could use a mage for CoH if you have one in the group.
I also know you can make predefined pull routes or make modifications in mesh generator, but I think that has too many possibilities/unknown stuck points to "fix". This seems a bit of a simpler solution
 
Idea - Stuck Puller Suggestion

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