• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - Stopping melee attacking and follow MA

Goose_Herder

Active member
Joined
May 7, 2020
RedCents
499¢
Hi,

I've been playing around with the /mb abort command, from what it says on the Wiki it should stop all casting/melee/debuffs etc and (this is the bit that's confusing me!) follow the sender closely.

I'm assuming in this instance the sender is the character issuing the command. So, using EQBCS I've been trying to issue the command to the melee's I have in my melee channel, the issue I'm having is that whilst it stops them attacking etc. which is what I want, it tries to follow the actual character, not the character sending the command. e.g, issuing the command from char1, this is what I get in the mq2 window:

<char10> Setting - Do Heals, DoBuffs, DoDebuffs & DoMelee FALSE and following char 10

where I would be expecting following char10 to be following char1

I've tried issuing the command via /bct melee //mb abort and also /noparse /bct melee //mb abort but they both do the same thing, where they set follow to the actual character and not the character sending the command. I was thinking it should be /noparse so that doesn't try to parse any names so that it knows whom the sender is, but probably got the wrong end of the stick on that.

It's not a huge issue as once they've stopped, I've added in another line to my button for them to follow the char I want, but it's bugging me I don't understand why it's not working as I'm expecting.

Any help would be appreciated!
 
Try just using: /bct melee abort
In this command you are the sender. Sending the abort command.
In your example, you are telling the melee toon to execute the abort command themselves. /mb is really for a toon to locally execute a command themselves.

I am not sure what scenario(s) you are in when using the abort command, but you might also look into the 'backoff' command if all you are looking to do is have them stop attacking the current target.
 
ahh! that got it, I didn't realise you could issue commands without //, I thought you had to have it as part of the issued command, makes sense now, thanks :)

It's just for when raiding and my guys take too much damage to pull them away and get them healed up, like on the Fennin fight in Plane of Fire.

although changed it slightly so that I'm telling one of my clerics to send the command so they all run to him, as I might be tanking, so even better!
 
Question - Stopping melee attacking and follow MA

Users who are viewing this thread

Back
Top
Cart