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Problem - stopping combatmed if more then 1 mob?

Joined
Apr 16, 2021
RedCents
111¢
I am trying to have it use combatmed to med to full if there was only 1 mob and if there is more then 1 to break out. is there a condition that can be done? or can i edit kissassist.mac? i try to add
/if (${MobCount} > 1) {
/varset Medding 0
/return
}

at various place under the Sub DoWeMed but it doesn't seem to be working.

also a lot of time it's just standing there waiting for mob or if the MA is meding, it's just standing there. is there a way to have it that if MA med, to MED instead of standing around looking silly? :)
 
Problem - stopping combatmed if more then 1 mob?

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