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Question - StickHow Tags

Meistro

Member
Joined
Nov 19, 2014
RedCents
634¢
What are all the possible tags (and how they would function) for the stickhow line of the melee section of KA?

Rich (BB code):
CheckBuffsTimer=20
[Melee]
AssistAt=98
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=???????????????
AutoFireOn=0
[GoM]

Thanks
 
behind
behindonce
!front
front
pin - stick to the side of the target
snaproll - runs in a straight line behind your target then turns to face
 
Can you describe these others more or when you might want to use something besides the default = snaproll?

behind
behindonce
!front
front
 
behind - Sticks you behind your target and keeps you there which means if the mob turns it moves you.
behindonce - Get behind the target once then converts to a regular stick which means it won't keep repositioning you behind if the target turns.
!front - placing a ! in front of a value means NOT so this means Not Front. I don't recall the size of the arc considered front but this will place you anywhere but in that arc.
front - should be self explanatory it means in front of the mob, like a tank or solo player would be.

/stick is a component of MQ2MoveUtils (that's why its a required plugin for KissAssist). Documentation for plugins can be found by clicking the Plugins button at the top of the page and clicking the desired plugin name.
 
For fighting loose is not a great choice. More for when you are using stick to follow someone better choice.
 
Snaproll makes it very obvious you are using mq2melee...Behindonce isn't to bad as it allows your character to float a little behind the mob.

- - - Updated - - -

I mean to say snaproll makes it obvious...
 
Last edited by a moderator:
Follow up question to this thread. Was wondering if since "behindonce" works, would "!frontonce" work? Then if I wanted to add a distance modifier would it be "!frontonce 75%"? I could not find "!frontonce" anywhere so maybe I should consider using "pinonce 75%"? Just FYI, I am trying to get the others in group to not be in front or behind the mob and not constantly readjust if the tank momentarily loses agro, hence the wanting to use the once command. I just could not see it used anywhere besides "behindonce" and can't see if it a universal thing that will be recognized or if "behindonce" is a specific command. Any helpful thoughts or ideas would be appreciated. Thanks
 
Last edited:
Follow up question to this thread. Was wondering if since "behindone" works, would "!frontonce" work? Then if I wanted to add a distance modifier would it be "!frontonce 75%"? I could not find "!frontonce" anywhere so maybe I should consider using "pinonce 75%"? Just FYI, I am trying to get the others in group to not be in front or behind the mob and not constantly readjust if the tank momentarily loses agro, hence the wanting to use the once command. I just could not see it used anywhere besides "behindonce" and can't see if it a universal thing that will be recognized or if "behindonce" is a specific command. Any helpful thoughts or ideas would be appreciated. Thanks
everything you ever wanted to know about /stick
 
Thanks SA_krycek, this is exactly what I was looking at before I posted. So I am guessing you are saying that since "!frontonce" is not listed, it is not a valid command. I am also then assuming that if I don't want my toon constantly adjusting the only thing that will work for me is "behindonce". Also, I wasn't clear on how the distance should be added to the stick command. Do I just add "75" or "75%" or do I need a math calculation like "${Math.Calc[${Target.MaxRangeTo} - 25].Int}"? Sometimes the more I look for answers the more confused I get. Sometimes I think it is because there is more than one right way and sometimes I am looking at outdated info. Thanks for the response SA_krycek but I think this noob needs a little bit more clerification.
 
Thanks SA_krycek, this is exactly what I was looking at before I posted. So I am guessing you are saying that since "!frontonce" is not listed, it is not a valid command. I am also then assuming that if I don't want my toon constantly adjusting the only thing that will work for me is "behindonce". Also, I wasn't clear on how the distance should be added to the stick command. Do I just add "75" or "75%" or do I need a math calculation like "${Math.Calc[${Target.MaxRangeTo} - 25].Int}"? Sometimes the more I look for answers the more confused I get. Sometimes I think it is because there is more than one right way and sometimes I am looking at outdated info. Thanks for the response SA_krycek but I think this noob needs a little bit more clerification.
You are correct in assuming if it's not listed on that page, it's not a valid use.

as for distance, if you do 75%, it will always scale to 75% of max range. if you Math.calc it, you get the max range minus 25 units. It's the same if the max range is always 100 units, but if the range is, say, 200 units, 75% is 150 units whereas max range minus 25 is 175 units.
 
SA_krycek, thank you so much for the clarification. I would have made a bad assumption on the calculation. I thought my "25" in the calculation would have been a percentage of the distance, not units of distance. Thanks for getting me on the right track, I just need to see if using "pin" and seeing movement or going with "behindonce" with no movement is best for me.
 
Question - StickHow Tags

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