disasteroid
New member
- Joined
- May 18, 2015
- RedCents
- 35¢
tl;dr: KA 8.2.4 worked fine until I manually extracted the MQ2 compile after the udpate on the 17th. Now melee characters very rarely run the return to camp scripts, resulting in buggy behavior. However, this problem only occurs on characters that aren't currently selected or were the last selected EQ window.
So, as described in the ticket fields above, this issue began after updating with the new compile. I did have a bit of operator failure with respect to RGUpdate (I had EQBCS running, got the .tmp error, then simply extracted the ZIP contents rather than figure out what was going wrong) so this might be the culprit as it deleted my MQ2.ini when I did this. That said, what happens is that my two melee characters get a serious case of The Dumb while running KissAssist, in that after a pull they just kind of shuffle around unless their EQ client is currently selected or was the last one selected, e.g. I'm writing this in my browser and my puller is doing just fine on the other monitor, but the bard is shuffling around doing nothing. This problem is fixed immediately when I tab to that window.
For example, I have my puller (SK) window selected, bard is farting around doing its little strafe dance, SK brings a mob back to camp, bard continues farting around until their window is selected, at which point they immediately return to their camp location and KA starts triggering their appropriate scripts (meleetwist, assist, etc.). To test it, I found a secluded location and ran KA overnight with a different group member being the active window. In the morning I checked the logs and after about 10 hours of operation, the SK had pulled a total of 5 mobs, which may have actually just pathed into it. The bard/SK fart dance just keeps the character strafing back and forth (at least this is what I see from another screen). The movements are very jerky, and since the character very, very rarely returns to camp without direct supervision it often dies due to wandering mobs, never activating the "hey i pulled somethin let's kill it" scripts and so on.
So, as described in the ticket fields above, this issue began after updating with the new compile. I did have a bit of operator failure with respect to RGUpdate (I had EQBCS running, got the .tmp error, then simply extracted the ZIP contents rather than figure out what was going wrong) so this might be the culprit as it deleted my MQ2.ini when I did this. That said, what happens is that my two melee characters get a serious case of The Dumb while running KissAssist, in that after a pull they just kind of shuffle around unless their EQ client is currently selected or was the last one selected, e.g. I'm writing this in my browser and my puller is doing just fine on the other monitor, but the bard is shuffling around doing nothing. This problem is fixed immediately when I tab to that window.
For example, I have my puller (SK) window selected, bard is farting around doing its little strafe dance, SK brings a mob back to camp, bard continues farting around until their window is selected, at which point they immediately return to their camp location and KA starts triggering their appropriate scripts (meleetwist, assist, etc.). To test it, I found a secluded location and ran KA overnight with a different group member being the active window. In the morning I checked the logs and after about 10 hours of operation, the SK had pulled a total of 5 mobs, which may have actually just pathed into it. The bard/SK fart dance just keeps the character strafing back and forth (at least this is what I see from another screen). The movements are very jerky, and since the character very, very rarely returns to camp without direct supervision it often dies due to wandering mobs, never activating the "hey i pulled somethin let's kill it" scripts and so on.


